According to South Korean media reports, game developer Bridea is building a FPS game "the Renaissance Plan" (English Name: Project Renaissance). The game uses a virtual 3 game engine. The Renaissance plan is based on the renaissance of about 1450-1600 years, from Italy to Turkey as the game stage, and reference to one of the three giants, Leonardo da Vinci's design to plan the game weapon. The team hopes that the players in the Renaissance program will easily enjoy the first-person shooter game in an instinctive response. The Renaissance program supports a 6 to 6 team fight. The game fights including the basic bucket pattern, the team dead bucket pattern, the flag snatching pattern and so on, but also has the PVE pattern, and integrates the task, the challenge and so on diversification content. When the player starts to enter the game, it is divided into the Vatican or the Republic two camps, each faction has different roles to choose from. After entering the map, the player moves to the area that has an enemy role and fights. The game will also design boss strange and so on, and according to the role level gradually improve the difficulty of the game, new skills, players can often use the different weapons to enjoy the cultivation of the fun. The goal of the Renaissance program is to create pro-people action shooting games, players can use rocket guns, machine guns, track guns or near-body weapons and grenades to fight, each of the main types of weapons are designed with a variety of individual weapons, and can be from the most basic weapons properties to grow, such as hit rate increase, range enhancement, Power enhancement, cooling time reduction, etc. The Renaissance plan, which was designed in Florence, Italy, is scheduled to be tested in South Korea in the first half of next year and is currently in talks with overseas authorities. Professional Player NET provides the newest and most complete game information for the player and the game studio, the professional player's preferred website. (Edit/Heavy)
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