Absrtact: AR technology is no longer a new term, and increasingly cool technology is subverting the boundaries between virtual and real. For the growing children, the world is more unknown and new to them, so how to show them this faceted
AR technology is no longer a new word, and increasingly cool technology is subverting the boundaries between virtual and real. For the growing children, the world is more unknown to them and novelty, then how to show them this faceted world? Perhaps in this era, AR technology can bring more new experiences to children.
The Dream box is an interactive educational product that uses AR technology to provide children. Product Package Dream Box (camera), connectors, literacy cards, add-on products also include point reading pens and reading. At present, the contents of the card cover natural, animal, plant, transportation, history and other aspects of popular science-oriented knowledge.
The user connects the Dream box to the computer, with the card, to view the interactive AR virtual animation on the TV side. If you're looking at an animal, you can look at the different aspects of the animal from the angle of the conversion card. You can also see an animation in the yellow box on the screen, or hear the pronunciation and simple popular science introduction. In addition, you can switch languages and get multilingual support in your children.
Beyond Cognition, the Dream Box provides a teaching link. "Who has black and white markings?" "Who has the longest neck?" "Who likes to eat nuts?" "Children can choose animal cards and answer questions." And this function, to a certain extent, to strengthen the educational color of the product.
Before my colleague fruit in the description of a same applied AR technology to do the children's class product AR School, in the end of the article mentioned:
AR immersion experience, for children, a large enough attraction, and the process of learning is not indoctrination, but game, it is easy to inspire children unconscious memory, more lasting than book memory. In the future, we should see the application of AR technology in more scenarios and products.
The small Cionnio team is also trying to expand the content of the card and the presentation that the card itself can assume. For example, children can experience a small concert, can go to Arabia to see the great desert, on the card for the children to provide a wider world. The function card function is with the original card, provides a richer video resources; or the interaction between multiple cards, the child can change the weather of a card scene, I do not like sunny, I will rain.
In addition to buying dream boxes, the small Cionnio team has launched the app Pocket Zoo at the tablet and mobile end, but the card is not universal with the Dream box, and there is no functional science and teaching function. Maybe you can scan the following cards through the phone to experience the true effect of AR.
AR technology, relative to VR, artificial intelligence, may be the first to enter people's lives. Perhaps you can imagine more of the application of AR function in the future education field, especially the knowledge that cannot be acquired through your senses in the real world. For example, for a medical professional college students, the mystery of human body can not be through the book two-dimensional image to get a clear display, then when the AR technology into the field of medical education, three-dimensional presentation can let medical students put aside the shackles of imagination, open up virtual and practical barriers. Knowledge no longer depends on imagination, novice is no longer a novice, because he has countless times in the virtual realize the real reality.
So the future, virtual and reality through, you will also care your attending doctor's age?