Tencent in the game market this year, strategic moves frequently, especially in foreign masterpiece operating agency and hire internationally renowned game team to join even more surprises. Recently, the world-renowned game producer Steve Gray led the international R & D team carefully crafted online game Cold War archery "Knife cavalry" TCG surfaced once again caused the uproar in the industry.
International first-rate producers to join, the quality of more looking forward to
"Rifle Cavalry" R & D team, is from an international team of five different countries from the R & D team, producer Slam is Tencent Games first art, new aurora studio producer, through a variety of Tencent games R & D precipitation, looking forward to the "cavalry" in the outbreak. Artistic Director Pink was the former chief stylist of Activision Blizzard, a well-known illustrator, who created the visual beauty of Blade Riding with sophisticated brushwork. Music Producer Greg is a co-founder of Kersound, a French independent music studio that has created Audi and Toyota commercials and has tailored the beauty of Blade's Cavalry sound. Arnaud, director of Asia Pacific at Havok Engine, uses the Havok physics engine that he runs to create the beauty of the "Blade Riding" action. Steve Gray, chief adviser to Blade Riding, is in charge of everything from "Blade Riding" to international co-ordination to ensure the innovation and excellence of game content
SteveGray is a world-renowned master of film effects and has won acclaim in the world for the special effects of classic films such as Real Lie, Vampire Interview, and Apollo 13. At the same time, Steve Gray is also a famous game producer. His "Lord of the Rings" series of four-game series of games is a classic, and led the team to participate in the game "Final Fantasy 7", "Parasitic Eve" production. SteveGray recently revealed in an interview with foreign gaming sites, this cooperation with Tencent and become the "Iron Knife" chief adviser he was honored, he will lead his team with a new creative combination of gorgeous visual performance, unique music Rhythm for the "cavalry" blade players unprecedented experience, the game's combat system will also be unprecedented, some good game battle will be taken into account, is expected to subvert the existing online game market cold warfare mode.
To create a beautiful oriental war, cold war weapon to internationalization
The Blade's Cavalry is a cold weapon war based on the battle of thousands of years in China. With the addition of an international front-line research and development team led by Steve Gray, this new product has been integrated into world-class elements. Steve Gray said he would add his own interpretation to the unique theme of the Eastern Cold War, arguing that the biggest difference between Western and Chinese online gamers is that Western (and especially U.S.) players are focused on playing their role as Watching a movie blockbuster. Chinese players, more attention is paid to the interaction between players, but also want to know the movements of other players. He has a more in-depth understanding of the Chinese market and Chinese players, I believe it will be for the Chinese tastes, produce excellent works.
As a game dominated by the history of the Cold Weapon War, Blade Riding is closely linked to the historical simulation in the design of a series of elements of war, such as maps, cities, scenes and figures, so as to strive for the most realistic restoration of the ancient war On the tragic and tragic. In the battle mode, R & D team through the study of a variety of classic Chinese and foreign war game mode, developed a "blade cavalry" three core game modes: siege mode, battle mode, screen mode. From the rivers and lakes to the imperial court, from the Warring States to the Three Kingdoms, from the honest and evil factions to the pirates from the Ming and Mongolia to the pirates, Vietnam and North Korea, various modes of warfare are all designed to allow players to experience the passionate war of ancient cold weapons .
In view of the "blade cavalry" game background is the historical battle multi-dimensional recovery, fighting interaction is multi-line narrative, in addition to visual elements such as pictures, "Blade Riding," the biggest bright spot is the battle mode built by Chinese and Western, one of the most noteworthy Is the battle mode.
Battle mode is the most frequent battle mode in the Blade's Cavalry. Each battle in this mode is full of ups and downs. Each battle can make the player have a hearty experience. In the music and the screen Mapping, its degree of stimulation can almost pull the human face of fear and courage in war. In combat mode, another highlight is siege mode. "Siege cavalry" siege mode is strictly follow the ancient city battle mode defensive side to lonely army according to risk, the attack side well-equipped with the enemy fierce, such a war unfolds in the context of the game overhead, give the player a great deal of freedom to play on the overall Set, it can definitely serve as a model for the Cold Weapon War.
As Tencent has the intention of international strategic development of cold weapon fight competitive competitive online games, "Blade Riding" is the most important core of the ubiquitous battle, is definitely a convincing boutique masterpiece. In particular, the joint R & D team of five countries has brought countless highlights to the game. In addition, Steve Gray's emphasis on detail scheduling and the use of impulsive and forceful special effects have made it possible for each battle in the game Aspect, the scene of the war shock. In steve's eyes, the "blade cavalry" is enough to become an international game masterpiece, not only the game theme at home and abroad have a profound foundation, but also to create its "war aesthetics new online games" selling point, the visual sound of the United States In keeping with the international community, there is the beauty of the war in the battlefield, the beauty of the action, the beauty of the game, and the elite team of the game. Definitely allows players to experience the wonderful aesthetics of the war.