A few days ago, foreign media published the rift: Tarana: Two years ago, the 2009-year E3 show was also called the "Tarana hero", but the new name marks the game is ready, March 1, everyone will usher in this blockbuster coming. While developers are still tight-lipped about most of the game, the message I learned is that once players are above level 50, they can experience a lot of unique content. For example, some of the previous tasks and dungeons will be changed, the player again challenged to get a completely fresh experience. Including Life, Death, Earth, air, fire, water and so on the face will have their own unique rules, once the cracks are opened, players and from different faces of the enemy combat, the "invasion" results will have a great impact on the game world, once you control the region, you can get the basic rights in the region. In PvP, in addition to the original game of the two lineup of the initial city, there is no so-called "safe zone", players can also team PvP to compete for turf. The four major occupations in the game are very different and complementary, which makes cooperation an interesting thing. Through my interaction with many players who have participated in the game test, we can learn that the two points of the game's mass invasion and fissure events are very satisfying, which is also the most successful design. And the new event content will often appear in the game to let the player challenge. (Digging the shell net)
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