"Rift: The Battle of the Tarana" Game four series branch career introduction

Source: Internet
Author: User
Keywords Branch fissure career introduction
Tags crack different game speed the different use
December 1, the latest news, "The Crack Tarana" the role of the number of 16 species, divided into 4 departments, the different departments of different occupations have distinct characteristics. Warrior Department 1. Warrior: Double armed with giant weapons, brave and skillful, one-on-one.  Strength and speed are their advantages, weakness is action too reckless. 2. Predators: They are better at defending and equipped with shields than warriors.  Can weaken the enemy's mind, but the weakness is slow action. 3. Ranger: Can be equipped with shield defense, but also use some divine spells to protect teammates.  The weakness is the inability to move quickly when heavy equipment is used. 4. Mercenary: Experienced in combat, able to provide strong support for comrade-in-arms.  Weaknesses are not good at leaving the team alone.  Second, the Priest Department 1. Purification Division: Able to treat almost all types of burns, weakness is a serious lack of attack ability.  2. Interrogators: Through extreme religious beliefs to determine the fate of the enemy, good at mixing spells, weakness is not stable in the battlefield to play a role.  3. Sentinel: Able to treat many people at the same time and protect the weak, strong defensive force, the deficiency is almost no attack.  4. The judge: the ability to heal melee damage at the same time as fighting, and the weakness is that once the magic is depleted, it is useless. Third, the rogue department 1. Night Blade: Good at stealth close to the enemy to destroy it, but also familiar with a variety of healing spells.  Weakness is defensive weakness only for sneak attacks.  2. Rogue: Weapon is a wide range of bow and arrow attacks, weakness is melee weak, at the same time need to cooperate with partners combat.  3. Assassin: Be able to bypass the line of defense to assassinate the enemy, the disadvantage is that the need to launch an attack to ensure that a blow, or will be found.  4. Blade Dancers: Good at continuous melee attacks, agility and flexibility of action, weakness is only equipped with light armour, defensive strength is weak. Four, the Mage department 1. Elemental Division: Strong will, with flexible skills and strong power.  The weakness is to summon the monster assist, otherwise it will be worthless.  2. Warlock: Good at spreading the disease on the battlefield to exert influence on a wide range of enemies, the disadvantage is that the effect is slow to the enemy enough time to counterattack. 3. Arsonists: Good at using a variety of fire spells, and can launch a long-range attack.  The disadvantage is that they will accidentally hurt their comrades in the target range. Arson 4. Storm Division: Good at manipulating air and water to form storms to attack enemies. The disadvantage is that the attack takes a long time to prepare and is easily interrupted by the enemy. (Digging the shell net)
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