Riot for the first time, the theft of broadcasting events on the domestic platform have any enlightenment
Source: Internet
Author: User
KeywordsInternet games electronic athletics
A theft event on the Twitch, which made the copyright issue of the game broadcast public for the first time. Riot says the game is for developers, not for third parties, including live platforms. For the domestic game live platform, it is time to calm down to consider the copyright issue.
Riot the first announcement.
The cause of the event was that a player faker the game footage of a Korean professional player, Twitch, through the OB (Viewer) feature of LOL. This behavior has not been in advance Faker himself and the signing of the live platform Azubu permission. In fact, Azubu is still a competitive relationship with Twith.
Azubu asked the player to stop broadcasting on the basis of a violation of the DMCA Act (Digital Millennium Copyright law) and said that they had direct broadcast rights to the player's live content. Although LOL developer riot finally terminated the player's live broadcast, riot president and co-founder Marc Merrill did not agree with Azubu's reasons.
It is not lawful for Azubu to terminate the live broadcast on Twitch by DMCA. Unlike riot, the game content does not belong to Azubu. Marc Merrill said. Riot shut down the player's theft, because "not only damage the interests of Faker himself, but also hurt the professional contestants live in the future of the cooperation, and direct broadcasting cooperation is the cornerstone of the Korean electric competition ecosystem." ”
For OB mode, Marc Merrill believes that it is not just the tools that allow players to watch live games, but also the interests of unsuspecting "live" players. Riot will provide better control of the live API, but it takes time.
The revelation of the broadcast event to the domestic broadcasting platform
While the incident has subsided, it has been the subject of copyright issues that have been deliberately ignored by game-broadcast platforms and game developers. Riot for the first time on the issue of copyright, Word, this is someone else's site, the content of the game can not be third-party live platform to meddle.
For the domestic game live platform, the incident is tantamount to a wake-up call, it is time to face the copyright issue. 2014, Fighting fish, chess, yy and other Third-party games live platform of the main energy is to compete for market share, at tens of millions of highly paid signing game anchors and players.
In early 2015, Tencent borrowed PLU's Dragon Bead Live, has officially killed into the game live market. Although the control of copyright, competition and other upstream resources Tencent, has not yet made a statement on copyright issues, but the Dragon bead Live with other Third-party direct broadcast platform began to compete directly. Recall Tencent and yy of the LOL plugin events, similar conflicts can happen at any time in the game live.
Can contain Tencent, not the third party live platform high salary contract players, but players experience, Word-of-mouth, players, the interests of the club and so on. The premise is not as easy as Azubu to touch Tencent's bottom line, unfortunately, similar piracy is not uncommon in the domestic broadcast platform.
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