Micro game The next step also plans to increase the investment station outside the channel construction. (TechWeb map)
"TechWeb Report" June 8 News, Sina Weibo official game platform Micro Game announced today officially entered the game revenue-sharing phase, to determine 3:7 of the scheme, developers will get 70% of the game revenue.
Liu Yunli, general manager of Sina Games division, said, "The meaning of the split is that we can have enough capital to invest in developer support and developer services." "And for the 30% of the revenue that the micro gaming platform is about to get, he says, it will be all for micro game developers and channel building."
Liu Yunli revealed that the micro game and Sina Cloud Platform (Sina App Engine, abbreviation SAE) will jointly promote the Developer Support Program, to help small developers free game server. The SAE will provide a simple and efficient development, operational management platform for Cloud Computing's distributed services, billed only in the mode paid.
Liu Yunli also said that the next step of the micro-game plan to increase the investment station outside the channel construction. Prior to the micro-game in the June dream of the game "Fire Shadow Matchless" on the initial attempt to station outside the channel, so that the total number of games installed and daily active users, such as index data on a larger increase. Next to the channel expansion plan, the micro-game will cover a wider channel, and establish a channel database to facilitate the guidance of developers to calculate input-output ratio.
In addition, the micro-gaming Platform Developers Incentive program will be introduced in Q3, and will soon release more developers to nurture details.
Data show that since the official launch in July 2011, by the end of May, the total number of micro-game platform games 350, including social games accounted for 75%. According to the current game on the platform revenue calculation, the new scheme of high-quality social game developers after the divided income is expected to reach millions of.
Micro Game CEO Xucheng said: "In line with the micro-BO user interest map of the game more easily on the micro-gaming platform to achieve success, to attract a clear theme of the quality of the game platform will be the next point of work." "(Chuck)
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