Xinhua News (Reporter Li Bin) yesterday, the new version of Sina Weibo officially opened to upgrade the launch of the latest edition, in addition to the bold adjustment of the page layout, the new version of micro-blog also added instant messaging, photo albums, games and other applications, adding more Community platform properties. Login to the new microblogging, users can be in the lower right corner of the page to see the micro-blog online communication tools, the bar will display the user's current number of online friends. Click to expand the bar, users can quickly find friends, but also for their own set online, busy, stealth, leaving and other display status, and can chat with any online friends real-time. Another big bright spot for the new Weibo is the game feature. Earlier, Sina Vice president, Micro-blogging Division general manager Peng Shaobin has revealed that in order to support the third party, micro-Bo game platform plan for a year without the partners and developers to charge any fees. In order to meet the needs of users as much as possible, the new version of the microblogging also provides the experience version and standard version, which standard version and the previous micro-Bo interface is almost consistent, if the netizen nostalgia, can be a key cut back to the familiar interface. For the development of Weibo, Sina's boss Chao has his own understanding. In his view, Sina Weibo will not be turned into Facebook, but will only add a lot of features like Facebook to strengthen product improvement and optimize the user experience and build stronger social relationships in new applications. Chao has repeatedly stressed that Sina Weibo future development direction, is to create an open Internet platform. Sina's transformation around Weibo has sparked a high level of concern in the industry. October 3, the market analysis of Future asset release research report, Sina Weibo is expected to generate substantial revenue in 2012. The agency expects Sina Weibo to earn $75 million for 2012 years, with social games earning 15 million dollars, advertising revenue of $50 million and E-commerce earning 10 million dollars. Share to:
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