Sony launches new online games "Endless task next" will be landing PS4

Source: Internet
Author: User
Keywords Sony
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The SOE live gaming conference, hosted by Sony Online Entertainment (SOE), was officially opened in Friday, at the three-day gaming event, when SOE officially unveiled its "EverQuest Next", an RPG that has been secretly developing. The first thing we learned is that this game has only the PC platform version early in the future, it is likely to login PS4. The next question, then, is whether the advent of endless task next will bring new changes to the current pattern of online gaming.   Let's take a detailed look at the game here.   The two main elements of a new world game made up entirely of three-bit pixels and dimensions have brought the whole game to a fresh level, and both elements have adopted different patterns of composition. First, everything in "the endless task Next" is made up of three-bit pixels-everything from the ground to the plant to the building. So what is three-bit pixel? Think of the box world in my world, by using it to shape and build every part of the world in the most basic way. Look at the picture shown in this article, the look of the world inside will be boring?   Of course not. So why is it important for players to use three bits to create the world of gaming? Because, it means that everything in the world can be destroyed! If you want to influence the world in a way, imagine how interesting it would be to destroy a bridge to stop a bunch of vicious bandits from catching up with you, or try to make a tunnel collapse for a while to prevent other players from finding a hidden cave or a specific task. Of course, these changes will not be permanent, and the system will recover automatically after a period of time.   Although these changes are not permanent, the game world is only a little change, is not what the player has long expected? Second, the whole "endless task next" game world is not confined to the ground. What is said here is not just some simple underground hidden caves or replicas. The entire volume of the underground world, as it is described here, can cover the area directly from the Earth's crust to the core. The player can dig in any area of the ground, digging down, the more new content to find.   The content of each level of the underground is not static, and as the depth increases, the system will automatically generate different game content, which will be closed because of the possible earthquakes at any time. Task
in endless task next

  The game's name includes the task two words, so the player should be prepared to meet the overwhelming task. Although the player sees "hentai" two words in the name of the game, don't be alarmed, there is no endless task to do. The contents of the game, of course, include a typical online task, the whole process of doing the task is not the same as usual. But what you need to know in advance is that you can choose to help others when they need you, or you can choose to stand by and ignore them.   Imagine a scenario where you suddenly encounter a group of orcs attacking a small field of human encampment. At this point, you can choose to continue to do your own thing, or you can choose to help either side of the event. If you want to join the battle, are you helping the human race? Or help the Orcs? Help people to open up the future with them and do the opportunity, because they will remember your deeds, but also will give you the corresponding return. Helping the Orcs will also give you some good, and maybe they will teach you some skills that you can't learn from elsewhere.    the next thing to talk about is the big World public mission. These tasks are also called "Rally calls". Unlike ordinary tasks, the task is slow to develop and may even last a few months. In addition, in the task process, "choice" has an important role. The player's decision in the early stages will affect the next phase of the task. For example: A rally call called "Halas's starting point". First, the first step in the task requires you to build a small tent camp. But what if the wolves near the camp attack you? Is it hunting wolves, building walls that can be protected, or simply leaving, looking for a new place to camp? Each action will have an impact, even if the consequences do not immediately appear. The development of the whole event will be based on the player's choice. As soon as the first step of the rally call is completed, the second step will take place, and the camp created by the players will be permanently present.   The importance of choice and unique experience   in the game, NPC will remember every choice you make, and as the game progresses, they will respond accordingly. Think back to the scene of the Orc attack camp mentioned above: If you choose to join the Orcs, they will become allies. But the residents and guards in the main city will take your revenge, and worse, you won't be able to get a personal mission from some human NPC in the city. All these consequences are entirely due to your choice.   Monsters in endless task next will have a very high IQ. In the process of editing AI programs, you have added a preference for monsters and NPCs. Both NPC and Monster will choose their place of residence and habitat, depending on the situation. There will never be a single monster habitat or a life in a region. For orcs, they prefer to settle down in some of the more secluded roads rather than liveGuards guarding the perimeter of the city. They also dislike being beaten to death by explorers. So if a city starts to expand to their habitats, or the explorers are always harassing them on their turf, the Orcs will spontaneously pack up their stuff and talk about the pole and go for a better living environment.   as described above, the world of the game will not remain unchanged, it is evolving. If you leave the game, even for a while, the world will be different from what it was before. The combination of your choices with the evolving world means that you will have a very unique personal experience in the game. Not only these, because the conditions and choices are not simulated, so the other characters on your account will also have a unique gaming experience.   Fighting and moving ways   fighting will be very different from other games, even the endless task 2. What you need is not 8 or more skill shortcuts. The battle consists of 4 skills and 4 arms waving movements. The movement of the weapon depends on the weapon you are equipped with, and the arrangement of the skill depends on the occupation you have found and mastered (the game's occupation is not chosen when creating characters). This means that a player's character can be a variety of occupations, and that the person can assemble a variety of skills from other professions.   In addition, the game does not include the character level, but your game characters will continue to grow, and this allows no matter what kind of players can be together to play the game (team conditions ignore each player in the game duration).   As for the movement of the characters-do you like the parkour game of the city scurry? Yes, the characters in "Endless task next" are able to cross obstacles, slide down slopes, jump up high, and even make the move to grab a prominent edge and climb up. The characters in the game no longer only have to walk, run and stupid to jump, these three ordinary no longer ordinary move action. Now they can go through a variety of different terrain in a more "natural" way.  
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