(compiler/psyche1004) in recent years, the development of a good Korean gaming industry, has been as a major force for export foreign exchange, but with the development of the game industry, South Korea's local game system seems to be increasingly unreasonable, The quality of local games and the decline of production, as well as the continued occupation of foreign games in the market for the development of Korean games industry can not be underestimated. In recent years, the number of online online games has been decreasing, and the opinion is widely believed to be limited by the Korean game industry system, and the Korean game auditing standard lags behind the international standard. Previous reports have noted the continued infusion of Chinese capital into the Korean gaming market. Successive acquisitions and the emergence of venture capital have forced South Korea to recognize the growing influence of China on the Korean gaming industry. China's gaming industry is increasingly active and the Korean game industry encounters development bottlenecks, South Korea's "online gaming sovereign" status has been threatened. The industry began to call for institutional reform to seek further healthy development of the industry. During the 2010 Guo Inspection meeting, a number of members had heated discussions on the reform of the system. And the game of export and demand is rapidly rising smartphone game issues put forward their own views and suggestions. Han Shanjiao says the biggest obstacle to the growth of Korean games is the cumbersome system and the repeated system provisions. This makes the Korean game in the external output also encountered a lot of problems. Another member said that the 4.8 million smartphone market is the domestic mobile phone game providers can not afford, this urgent need for the introduction of the system to give a certain degree of support. At the same time, it is also pointed out that China's plagiarism of South Korea's domestic game to produce Chinese version of the Act also requires the country to introduce appropriate policies to stop. Improve the protection of game intellectual property rights, to combat piracy. The review of the Korean game system revision has not been successful, and many people say the government should not disregard the development of the game industry by law. The government needs to be positive, not to view the game industry as a pure source of profit, but to give its full support to help it develop. (Edit/Ming)
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