According to foreign media reports, "StarCraft 2" senior vice president of game design Rob Pardo said bluntly: "We do not have any plans to support the LAN." Then further confirms: "We will not support it." "In mid-May there were rumors that StarCraft 2 would cancel the local LAN versus mode, which made many players feel unacceptable and the authenticity of the message questionable," said the report. Unfortunately, Blizzard executives confirmed the rumor today that StarCraft 2 does not support the LAN anymore. In this way, the "StarCraft 2" to experience the fun of many people can only log on the official network Battle.net. Blizzard said Battle.net would revolutionize the game when it was released, and that it would be free, but they are also considering the issue of small transactions, which means adding extra fees to the overall free base, such as tournaments, leagues and so on. StarCraft 2 also has a map editor and is more powerful, and players can even create full-scale combat maps based on story patterns, but "extremely complicated". Rob Pardo added that Battle.net's situation in Europe and the United States will not change much, but it will be different in Asia, because the players here are different and willing to pay for some services, like "World of Warcraft". So what is the chance of StarCraft landing on the mainframe platform? Rob Pardo's reply was straightforward: "0%. "Then he explained:" We just don't like to bring this type of RTS game we've developed to (the mainframe). We did try it in the past, and in fact even tried the first generation of StarCraft on N64. It works and can play, but it's completely different from the experience on the PC. We really don't want to do that. "The final release time for the game is still unclear." Author: Sadie Net
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