Tamaka will become another "fuel" for the Chinese gaming industry

Source: Internet
Author: User
Keywords Mobile games mobile network games mobile games
Tags business different game game product game type game will games gaming

Newspaper trainee reporter Liu Shi

Wang Shi [Weibo] girlfriend of the title of Tamaka was quickly known, then, Tamaka through the joint producer of "Chinese partner", and set up a column, the rapid fire across the river, this time, Tamaka to bring you the new news is that she will enter the gaming industry, the introduction of a game product.

It is reported that the game will be introduced this summer, the type of puzzle game, will mainly face 75 to 90, mainly through the form of role-playing, let the protagonist experience different test and reality collision, and other players to play a mental duel, so as to obtain business and life knowledge. In addition to Tamaka I will be the game's "product manager" outside, more Wang Shi personally sits in the game as a mentor.


A senior gaming industry analyst, who declined to be named, said in an interview with the Securities daily, from the current release of the Tamaka into the game news, she is likely to do is the mobile end of the game, the client-side game entry threshold is high, and in recent years has gradually slipped, the web game can not bring about the outbreak of growth, In the general trend of the situation, the possibility of a more hand tour, "In addition, as the Tamaka of the entertainment business, rather than invest in the form of the game to enter the game, the feeling of the hype component superfluous reality."

In any case, Tamaka will become another "fuel" for the Chinese gaming industry. Just over the past two years, China's gaming industry ushered in a major outbreak, 2013 is the first year of China's gaming industry, 2014 can be said to be the game industry mergers and acquisitions of the peak of the years. Statistics show that in the 2014 57 games-related mergers and acquisitions, involving the amount of more than 30 billion yuan, far more than 2013 years of 18.8 billion yuan; from 2013 to date, a-share listed companies mergers and acquisitions gaming industry companies in more than 20 cases, without exception, as long as the game with the Edge, Second-tier market share price will welcome a rally. According to the data, the 20 listed companies that completed a a-share game merger last year rose more than 224%, or more than 500%.

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