Tang June said that cloud computing is not a technical content of roaming drama is unbearable

Source: Internet
Author: User
Keywords Tang June Content
After cloud computing, the latest game concept is the cloud game, what is the roaming scene?  The wandering scene is the future you play the game does not exist in your computer or game host, but the existence of operating company's server, your mouse keyboard remote control handle and so on directly linked to the server controls and operations, you do not have to upgrade what hard disk CPU hardware, as long as there is a monitor and bandwidth to receive the screen.  The trouble with cloud games is the bandwidth problem. Now this type of game is already being tried in the US, and the company says the cloud games it offers can only serve users within 1000 miles of the data center, which can cover the entire United States, but cannot be extended anywhere else in the world. And why? Because cloud gaming relies too much on bandwidth, you should have at least a 5M broadband download speed If the display has a normal DVD level.  A slight situation on the network will cause the client to pause or delay, which is unacceptable to most players, especially for the more "real-time" gamers, this is even more fatal. Tang June thought Cloud Game cloud computing is all nonsense yesterday Tang June released his views on the cloud game, he spoke the first sentence is: "I tang June is not feeling, I still do not know what cloud computing is." "When he admits he doesn't know what the cloud is all about, he starts to say:" Cloud computing is not that high in my concept, first. "It has no cloud calculation in it, only one cloud concept inside." "So he thinks the cloud computing game is a very big bubble concept, he thinks the bubble is still growing, like China's property market, the biggest bright spot is he said:" Even people like me can not afford to buy a house, you said it is not a bubble? " "Professionals believe that the wandering scene is a revolutionary EA founder Trip Hawkins published his view of the cloud game, he believes that in the future any game company will have the ability to let their game beyond the limits of the platform, that is, the concept of" software is platform ","  This is about a game development standardization process. Brian Farrell, THQ's chief executive, was even more startling, and questioned whether "the existence of game consoles really meant anything?" , he said: "So that users or players play our game, there is no need to go to the hardware what the cost of money." Why do we need that kind of computing power when the mainframe in those boxes lets the manufacturer make such a cost? "Cloud computing has attracted enough attention, and companies in the country are already trying to get into this area, and there's basically a consistent view that the popularity of this game model can actually reduce the entertainment costs of players, but some people think it will be a brutal war without the smoke," The more mature cloud gaming platform still faces difficulties with hardware vendors vying for hardcore gamers. (Edit/Not tomato)
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