Techfest 20,132 Major themes: human-computer interaction and large data
Source: Internet
Author: User
KeywordsMicrosoft research Institute Big Data
March 6, the annual Mester (Techfest 2013) at Microsoft United States headquarters Redmond grand opening. The technology festival focuses on two major themes-"more human nature" and "the advent of the big Data Age"-and the three-day event, through 150 new research from Microsoft's global institutes, not only builds a bridge between basic research and product engineering transformation, But also with the world's users to share the company's vision of future trends in science and technology.
As the most important activity of Microsoft Research Year, Mester is known as "The Feast of Computer Science". "Microsoft Research has assembled elite researchers from around the world, covering a wide range of disciplines, through inter-departmental collaboration within the company, and with the cooperation of industry partners and academic institutions, we are committed to creating technologies that can change business, life, and even society," said Dr Rick Rester, chief researcher of the company. Mester provides an important opportunity to showcase the latest research findings and to promote the transition to products. ”
, Dr. Rick Rester
, chief research officer of Microsoft Inc.
So far, the technical environment around people is defined by a large number of data, equipment and services that appear. In the future, Microsoft believes that all these technologies will evolve more like humans and be able to work on behalf of humans. The world of Information Technology (information Marvell) will develop into a world of "intelligent technology" (intelligent Marvell). The "More Human nature" and "the arrival of the big Data age" are the two most notable features of Microsoft's vision of "intelligent technology" in the future.
"Microsoft has used the natural user interface (NUI) as one of the core research directions for many years, and believes that a more natural and user-friendly user interface will lead to a better computing experience," said Dr. Wuen, Microsoft Dean. With new sensors, more powerful computing power, and large data and machine learning, humans will be able to interact with computing systems through voice, gesture and touch, and the computing system will be able to better understand what we do, need and think. ”
In this Mester, a number of technical presentations from Microsoft embody the theme of "More Human nature". Among them, "Bodyavatar" technology allows Kinect players to use their limbs as input means, through a variety of intuitive gestures to create any form of 3D virtual image; "High quality, robust video stabilization technology" allows users without professional equipment support, through handheld cameras, A mobile phone or a surface tablet can get a stable video. In a mobile internet era where smart devices are cheap and in a big way, "3D reconstruction using portable devices" technology enables fast 3D reconstruction of real-world objects on mobile phones or tablets, and can be applied to facial modeling, virtual reality, Social network sharing and 3D printing.
map from Microsoft "3D rebuild using portable devices" technology
The large explosion of data generated by machines, sensors and humans, as well as the increasing availability of cost-effective large-scale cloud services, will provide us with a powerful new tool for discerning the mysteries of the data. Advanced analytical and interactive data visualization technology gives ordinary people the ability to transform data into knowledge.
Data is becoming the lifeblood of a range of new applications and services vital to business, work and family life. How to deal with all kinds of global problems with robust cloud infrastructure and large data is another major topic discussed in this technical section. Among them, the crowd-enhanced network education video "Vidwiki" from Miceae provides an online crowdsourcing platform in which online viewers can add annotations to the video public class to improve the presentation of educational videos; from Victoredemont, "tell stories with data from free sketches." Technology shows an interactive whiteboard system, storytelling with real-time sketches helps you create personalized and expressive data graphs quickly and easily; the "viral content identification and visualization" Technology presentation from Microsoft's New York Institute presents a quantitative idea of social media virology, such as selecting a story , you can view video over time, showing how the report is propagated from one user to the next, identifying which users in the process have a significant impact, and viewing the chain of tweets on any path in the diffuser cascade.
In addition, from the perspective of internal perception and hyper-language communication, the interactive and communicative meaning of the "facial interaction" technology display, using 3D hardware acceleration to explore the relationship between hundreds of objects, web-based visualization system "sanddance" technology display, And the use of machine learning techniques to train the Kinect to read gestures, implementation of the mouse click gesture version of the detection technology display, etc. also in the Mester one by one debut. For more technical information, please click here.
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