"The Duke of Doom Forever" developed 12 years of burning money 30 million dollars

Source: Internet
Author: User
Keywords Burn the money.
Tags developed development project project development the new
October 9, the latest news, "Forever The Duke of Doom" since the 1997 project development has been 12 years, the new gearbox Randy Pitchford revealed that the original responsible for the development of the 3D Realms George  Broussard lost about tens of millions of dollars for it. "George Broussar is not a poor man, but I reckon he should have lost at least 20 million to 30 million dollars on this project." Because he doesn't care about burning money, his only goal is to lose money rather than let inferior games come out. "George Broussar, in 2009, announced the death of the project, but gearbox is scheduled to bring it back to life next year and is expected to be on sale February 1." (Digging the shell net)
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