The "Endless Tasks" of the ten classic death games

Source: Internet
Author: User
Keywords Players game clients Soe radeon endless tasks 2 eq2 gamania
Sacrifice EQ article: Victoria 2005 Yuan month end day, Prudential EQ Age two, the task of endless longevity. Cover overturn the force of the United States and Japan, the vast celestial. Orange-born Huainan, lost in soil and water. Otherwise, the silk is to the British Geely, the tea is to the United States.  In vain called immortality.  . Core guide: "Endless Task" (EQ) series in foreign countries have achieved great success, but at home but Mingtu, both end. "EQ", a Shanghai Ubisoft agent, began operation in January 2003 and ceased operation for two years on January 31, 2005.  Beijing Game Orange Agent of the "EQ2" more short-lived-August 23, 2005, the public test, March 30, 2006 announced the closing of the service. Cause of death diagnosis: not acclimatized "Endless task", endless sadness more play network (Reporter/Chen Zhen) "Endless Task" (EQ) and "Endless Task 2" (EQ2), are the United States Sony Online Entertainment SOE release of the fantasy background of the Great Network online game. The 1999 Birth of the 99 "EQ" was hailed as a monumental milestone in the gaming world.  "EQ2", developed on the basis of EQ, was also popular with many players after it was released in North America in November 2004. "EQ" series abroad to achieve great success, but at home but Mingtu, both end. Shanghai Ubisoft Agent "EQ" began operation in January 2003, the January 31, 2005 operation, a two-year life.  Beijing Game Orange Agent of the "EQ2" more short-lived-August 23, 2005, the public test, March 30, 2006 announced the closing of the service. "EQ" series of failures, there are different reasons, but the biggest common point is: acclimatized. Let's take "EQ2" as an example to see why the EQ series failed in China. Non-national conditions of the computer configuration requirements from the official configuration requirements data display: Getting Started configuration ――geforce 4 Ti4400,geforce FX 5600 Ultra, Memory 512M, basic configuration ――geforce FX 5900 Xt,radeon 9800 not pro version, Geforce FX 5900 Non-Ultra version, memory recommended 1G, smooth implementation of ――geforce FX 5950 Ultra,radeon 9800 Xt,geforce 6800 non Ultra version, Geforce 6600 GT, very smooth implementation ――rade  On X800 pro,radeon X800 XT, Geforce6800 gt,geforce6800 ultra,cpu is 3GHz or Athlon XP or AMD64 3000+ or higher, memory recommended 1G above. Today's players may feel that such a configuration is not high, but in 2005, it is hard to imagine the luxury. EQ1 District Old player Ningang introduced that 2005 Shanghai's Internet cafes, basically did not have this game, to find a loaded EQ2, also run, EQ2 hardware requirements are not in line with China's national conditions.  At that time, Chinese Internet cafes, is the powerhouse of online games, computer can not run the game, but also talk about what to promote it? On the other hand, a network game only in the beta phase will require players to download up to 4G of capacity, at that time was even unprecedented.  Due to the scarcity of the online account and the time of the network environment to download the horror, "EQ2" on June 29, the official closed-beta for the average player seems so far away.  In all fairness, "EQ2" if all special effects are fully open, its exquisite game screen is indeed quite extraordinary, but if you want to experience the game of oranges in the advertising word of the propaganda "can play the movie, can see the game" for the domestic players is almost a luxury. The Chinese version of the August 23, 2005, "EQ2" officially began to test the occasion, because the game of oranges, including DVD, VCD and luxury commemorative version of the 3 versions of the game client, players can be removed for a long time to download the pain. As a result, a large number of excitedly bought clients and updated the computer configuration of the players began to enter the world class of the game masterpiece. EQ2 screenshot. Han is extremely immature and fast, players realize that the game has not been fully Chinese, and occasionally appeared in the middle of the English characters, feeling particularly conspicuous, as the game progresses, the players from the beta start game because of the familiar, quickly entered the new region, and in those areas are full screen beating English, It is really surprising that the so-called millions of words of the complete Chinese.  For a system is extremely complex, and the dialogue to guide the task of the overall network game, after a number of patches have been updated after a large section of English, this error is difficult to use "tight time, task heavy" to justify. At the same time, has been the Chinese part of the careful players have repeatedly found the problem, "Hu decadent son" is what? Is "Silver and gold" a gold mine or a silver mine? How can pecans be found in games of that age?  Most depressing of all, players often complain that they cannot find the items that the system prompts for because the same item is translated into a different number of names! Although Shanghai Ubisoft agent of "EQ" for various reasons and finally withdrew from the stage of history, but its original powerful Chinese team and accurate translation still left a deep impression.  Language is the soul of the game, when the Chinese time in the process of the game, even the patience of the good players will feel unbearable. Cumbersome operation and difficult to get started although the game of oranges absorb the failure of EQ lessons, will be "EQ2" difficulty a drop again, and joined a number of new elements of Chinese composition of the new "EQ2 Oriental Edition." But it turns out that this change is a bit defective. In any case, the complex operation of the EQ itself is always there, changing it to something like "Legend".Meaningless.  The changes also angered another group of EQ's die-hard gamers, and the nondescript setting left the faithful enthusiasts who had wanted to try 2 generations to despair. Soon, in order to be able to see their own satisfaction with the role of the game, some players even at the expense of part of the game function and use the original version of their own production model patches to play.  Just realized that this orange has deliberately joined the two-module character selection options, but for those who have already disappointed to leave the player, this move came too late. It has been said that the real "EQ" is starting from the 60 level, the continuation of the traditional "EQ2" in the game is also difficult to meet the difficulties of the number of mainland players.  Are you willing to continue to suffer "torture" in EQ2 or do you choose to play a very easy game when your characters are frustrated by the low level and monsters in wartime? Low reception of game background culture at the time there was another game that was popular with Chinese players, and in the future made great success, she is "World of Warcraft."  Apart from other reasons, only in the cultural style of comparison, why with the European and American cultural style of "World of Warcraft" will be so popular? The reason is very simple, "World of Warcraft" in the cultural settings are based on the reality, such as Tauren life is similar to the Indians, Troll's ancient temple reference to the Mayan civilization monuments in South America. It is precisely because of this half fantasy literature makes "World of Warcraft" worldview more affinity.  The "EQ2", which is completely reference to fantasy setting and d&d rules, is difficult to be accepted immediately by mainland players who have long infiltrated Chinese culture. Endless tasks, endless sadness of course, some other minor reasons catalyze the "EQ2" Oriental version of the footsteps, for example: Because the server is located in Hong Kong, Beijing Orange Management Authority is very limited, when there are difficulties in the timely solution  , the game information cannot be synchronized and the number of online people who have been scheduled for the official commercial service on December 20 delayed the implementation of the EQ2, the charging date was postponed indefinitely. March 1, 2006, it is because of a variety of factors, and ultimately make the game Orange made this "hero" decision, announced that "EQ2" will be stopped on March 30, 2006, and the Taiwan server is also closed. Just one day later, South Korea's Gamania announced a plan to transfer player accounts and roles to North American servers by announcing the stop of EQ2 's operations in South Korea from March 2 noon. At this point, the "EQ2" in the Asian market expansion plan has been a devastating blow, "EQ" series with endless regret and sadness from our distance.
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