(Compilation/Flower Sword Shadow) according to overseas media reports, Nintendo famous game producer Lin Yangjie recently received an interview. Lin Yangjie that the gaming industry faces upheaval, and that the new 3D display and motion control technology (somatosensory) will play an important role in future game production. Lin Yangjie that while developers need some time to adapt to new motion control techniques, new technologies will fundamentally change the dynamics of the game. "Using new technology, the game's picture dynamic effect better, give a person a sense of depth." It is this sense of depth that allows the player to have more feelings and understanding of the game. "How to use the new technology well in game design?" he said. This is important, and our development team needs a little time. "The new 3D display is also very important, and I think Microsoft and Sony have made some achievements in this regard." Yang said: "We have developed a full 10 years of the game, experienced a lot of things." At the beginning of the DS game, we were challenged by the fact that we had two screens, and it turned out that our development strategy was correct. "November 21, 2004, Nintendo announced the launch of DS (NDS), it has a dual-screen (below the touch screen), is considered to be a turning point in the game industry changes. At the beginning of the sale received more than 3 million orders, four months later with the breakthrough 5 million, Sony's PSP nearly 1.1 million, achieved great market success. At the same time, the foreign media also believe that as a player, it is necessary to constantly detect and accept changes in the market. For the current gaming industry, he said: "I really think that the current Japanese game is too focused on the game itself, the products made out of a lack of vitality." In fact, it is important to bring the player's passion through the game, which is an important criterion for judging the game. "(Edit/Ming)
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