July 1, Tetris father Alexey Pajitnov in an interview with a foreign game website revealed that is developing multiplayer version of the "Tetris." Alexey Pajitnov said in an interview, "We are developing a multiplayer version of Tetris, which has been developed for more than 10 years." I've been working on game design all along. I have to admit that it will be some time before the development is complete. Alexey Pajitnov also said multiplayer version of "Tetris" design has encountered a difficult problem, "in the high difficulty," Tetris "game rhythm is very fast, players have little energy to observe what the opponent is doing, this is the design of multiplayer version of Tetris, the biggest problem. "Don't be disappointed, Alexey Pajitnov went on," There's a very good solution now, and the version we're developing is ideal, which means it's fun when you're framing your opponents. Just my ideal multiplayer version of "Tetris", players in the challenge should need to fully observe the opponent's strength, such as the achievements of opponents, the level of the game, and so on, this is the fun of multiplayer games. "(Edit Zhang Xing)
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