"The father of the virtual farm" says social games will change the pattern of the industry

Source: Internet
Author: User
Keywords Players players players players social games players virtual farms social games social games social games social games virtual farms virtual farms virtual farms virtual farms players social games virtual farms players social games virtual farms players social games virtual farms players players Social games virtual farms social games virtual farms players social games virtual farms
Tags change command and conquer compiled development game game development game industry games
(compiled/applies) according to overseas media reports, the world's most popular social game, "Virtual Farm", the current director of Zynga's vice president of product development, Mark Skaggs said in an interview that he believes the game industry in the future trends will be increasingly "social gaming." Mark Skaggs, who won the Game development Award at the age of 17, has been in charge of the "Command and Conquer" series in EA, and has been in the gaming industry for more than 20 years.  After the successful development of the virtual farm, he believes that social gaming will inevitably change the current pattern of the game industry. Mark Skaggs according to Mark Skaggs's forecast, the future gaming industry will have three significant changes: first, all players will live in the same world, players would be on a unified platform to choose their favorite game works and play time.  You can only play 5 minutes to taste fresh, but also can take dozens of hours to immerse in it. Second, the game in turn will change the player's social network or the player's social activities have other derivative effects.  For example, we can make more like-minded people with the same game interests and habits come together and become a game partner worthy of mutual trust on a global scale. Third, the game's regulatory system will become more intelligent and humane. For example, according to the player's game experience and the achievement of automatic debugging suitable for the player's game difficulty and related progress, in the player card can automatically open the introduction or reduce the difficulty to help.  Players can also get a demo of the game that suits their tastes and styles, and developers can also get feedback and information from players about their problems. "What I'm trying to say is that I'm an optimist." I look forward to a breakthrough in the future gaming industry, through the combination of technology, systems and art, to the greatest extent possible to inspire the ideas stored in the minds of global game geniuses. Mark Skaggs added. (Edit/Ming)
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