The game industry permanent change! Brief Analysis on the Development Trend of Five Science and Technology

Source: Internet
Author: User
Keywords Cloud computing technology trends

Beijing time on June 20 news, US technology blog Mashable published an article on Wednesday, said that Sony and Microsoft will launch their own next-generation game console at the end of this year, and with the listing of these two mainframes, the game will also Become more advanced, there are five major trends in science and technology will bring a permanent change in the gaming industry.

The following is the main content of the article:

At this year's E3, there are a variety of new technologies designed to enhance our gaming experience. This year's Christmas holiday shopping season, there will be two powerful next-generation console to host the market, which means that the game will also become more advanced.

These enhancements will not only improve the visuals of the game, but also allow users to interact with the game. From somatosensory control to "second game screen," E3 gives people a glimpse of the glittering future of the gaming industry.

At the end of all the shows, we think there are five major trends that will change the game industry in the coming years.

1. Somatosensory control more intelligent

Nintendo's Wii is the vanguard of the game's somatosensory controls, while Microsoft's Kinect brings full-body sensors to the Xbox 360, but all the somatosensory products on the market are far from perfect. Somatosensory control systems are often seen as "gimmicks" or unnecessary. In addition, Kinect's camera often requires the user to make exaggerated behavioral movements in order to track the user's movements.

The new Kinect from Microsoft Xbox One is more accurate than the previous demonstration at E3. Microsoft's technology demonstration shows why the new Kinect can detect motion more accurately. In the first person shooter mode, in order to lift the shield to change direction of the bullet, you only have to tilt the controller up. To activate the night vision goggles, you only have to tap the side of the head and then tilt the body to the left or right to tilt the corner.

Yusuf Mehdi, vice president of marketing strategy and business for Microsoft's Interactive Entertainment Business Unit, said: "We're trying to make it feel more natural than the user's movements."

This may include the heavy player's natural way of moving. For example, in a racing game, the player may tilt his body while turning and the new Kinect will be able to detect this movement.

Harmonix, developer of the Xbox series of Xbox somatosensory games "Dance Central", is showing in its upcoming trailer for the new Kinect body music game Fantasia: Music Evolved How Somatosensory Control works in a more abstract way. In the game, players direct the music through actions to strengthen their world. This is a unique game that has not seen a similar control system before.

2. Evolution second game screen

At this year's E3 conference, we saw more second-game screen integration, in addition to game console makers, including some game publishers.

At this E3 conference, Microsoft showed more interactive information about the tablet running SmartGlass and the Xbox One game. For example, in action-packed adventure game Ryse, players can use their tablet to see the current progress of their friends with different levels and their conquest video. In Project Spark, a game creation game for Xbox One, players can create their own gaming world using tablets, along with handles.

Game publisher Ubisoft in France designed two gaming applications for tablets, adding value to the game. Android and iOS apps from Assassin's Creed IV: Black Flag are like a GPS device that U Tech treats as an in-game map. When the game is not running, the player did not play the game, the player can also send the task request through the application.

Of course, Wii U tried this last year to make that idea a reality with its Gamepad with a touch screen. Although third-party games take full advantage of the ability of the second game screen to send extra information to players, it has not been widely used. Some of the world's own game touches on the use of this feature, for example, "Legend of Zelda: Wind rhymes" (Wii U) version of the Wii U re-use GamePad's screen for the transaction of goods, players do not need to pause The game into the menu operation.

3. Virtual reality

Virtual reality head-mounted display device The Oculus Rift Although only a few months time to launch, but this virtual head-mounted device is the dream programmers dream of innovation. Virtual reality is considered a game fantasy, often tagged with silly accessories and poor functional skills, but now all this will change.

Palmer Lucky, founder of Oculus Rift, said his company has come a long way since last year's E3 conference. Oculus Rift has now been able to adapt to some of the most commonly used engines, such as Unreal Engine 4 and Unity, among other types of developers who are already starting to develop virtual reality games.

There are about 5 or 6 Oculus Rift games at E3 this year, most notably EVRs developed by CCP Games. According to CCP developers, this space war game is still just a sample. However, its effect is indeed extraordinary, showing a virtual immersion effect.

Oculus Rift is now bullish all the way, the company announced on Monday completed a 16 million U.S. dollars in financing to continue the hardware development. Oculus VR has demonstrated its latest HD Rift at this year's E3.

4. Game DVR and stream

With the rise of the professional video game league Major League Gaming (MLG) and the telecoms company Twitch, the gaming industry is gradually moving toward a sport that attracts large audiences.

Both Sony and Microsoft have noticed that players want to share their content, so both companies have integrated approaches in their own PS 4 and Xbox One to simplify the once complicated process. Both of these game consoles stream the player's gameplay with minimal power consumption. Xbox One delivers content to Twitch via streaming, while PS 4 delivers live video to Ustream. In addition, these two mainframes can continuously capture game progress through game DVRs (hard disk recorders) and allow players to edit key moments and share with friends.

5. Cloud computing

In order to extend the life of game consoles and make better use of the hardware in the living room, game console makers turned to cloud computing. In addition to letting the host run the motor as a whole, there are also some handlers that will be run on the remote server.

This is not new in the gaming industry. A few years ago, cloud gaming vendor OnLive was already in the field, allowing users to take advantage of thousands of server-kilometers of games of a type that users do not need to download at home. Moreover, OnLive is not the only vendor with similar ideas. In 2010, Sony acquired GaiKai, a cloud computing streaming media company, and used the company's technology to provide cloud services support for the PS4.

In February of this year, Sony Media gave more details on streaming media. Sony said it will eventually use streaming technology to make older PS games compatible with the next generation of mainframes and will stream PS 4 games to PS Vita handhelds via streaming technology.

For Xbox One, using a host of processors based on the presentation's video content, a cosmic orbit with 40,000 asteroids was rendered. Later, with the support of Microsoft's 300,000 servers, the Xbox One was able to render a universe of orbits with 330,000 asteroids. Microsoft engineers explained that the technology can make the game better visual effects, improve map size, shorten the loading time.

Related Article

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.