The hand swims madly buys Cinderella to become the princess is the blessing is a curse?

Source: Internet
Author: User
Keywords Mergers and acquisitions hand tour
Domestic research and development of mobile phone games are expected to be up to nearly 5,000, into the test about 3,000, and the total number of domestic mobile phone players only more than 100 million people, on average, each hand tour can be amortized to less than 30,000 users. "The famous leisure game" fishing talent "research and development enterprise, touch control technology chief executive Chenhao Zhi said. Hand tour, it is like an unexplored new world, flashing gold, attracting people to come, the world's order has not been established, so vibrant-however, some of the premature emergence of uncontrollable factors, so that the inherently unstable of the worlds from life to madness. With the rapid growth of the mobile network game market, the market share of hand travel increased from 5.1% in the first half of 2012 to 7.5% in the first half of this year. Meanwhile, as of the end of June this year, China Mobile network gaming users reached 171 million people, has surpassed the end of the market. This year, the domestic listed companies to buy online games Enterprises News: Everest information to buy Yang Entertainment 35% stake, Datang Telecom to buy Guangzhou to play, the palm of the technology will be 810 million yuan to buy mobile network pioneer, Bo Rui spread to 1 billion yuan acquisition roaming valley. Recently, Huayi Brothers announced will be 672 million yuan to buy the domestic third largest hand tour company Silverside Technology 50.88% stake, even the real estate companies in Hong shares also announced to be involved in mobile games. Everyone's excitement is exploding, like a ballooning balloon, these real stories are more violent than alcohol to stimulate everyone, let them all indulge in the next rich myth. But what is not hard to find in this buying spree is the rising price of acquisitions. But the enterprise spends the high price actually buys is the game industry future and the hand swims the project research and development team, now also only about 20% of the hand tour company can make the money, more company still is the trial and error stage. According to Chen, 360 vice president of Qihoo, the first half of the year, the number of daily new online growth 3 times times, but the survival rate of only 5%, the real ability to make money for the number of hand travel is not much. In this regard, the Dragon tree and also believe that the current hand tour does not have substantial "big income", more is "mergers and acquisitions trend." His view is that hand-swim into mergers and acquisitions of the capital game is more likely. In the industry, Mr. Ouyang, interviewed by reporters in south, said, "Hand tour, is still applauded the industry." Or the concept of real money-making enterprises are not many. But the money was very bad. He also thinks it is the best time to sell a hand-travel company. However, Shillon judged that after the merger began, many companies would be washed away in the shuffle process. The first half of 2014 is expected to have a wave of consolidation period, the industry also fell into a relatively depressed state. One of the most important causes of this confusion is that the untimely mania of capital, like the harmful, spawned this mess: when the game stock plate became the absolute dark horse in the A-share market, more companies began to acquire or buy shares in the company, and wanted to pack it with the concept of "hand tour" to stimulate the share price. In this most capital operation, it is not all because of the value of hand travel, but there is noLess is directed at the market in pursuit of the concept of hand-travel, which also means that once the market to the hot, these are "unfortunate" acquisition of the team, a good bit of nothing more than become chicken ribs, almost, or may be abandoned as our shoes.
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