The hand swims the platform to become the mainstream small team to face the difficulty

Source: Internet
Author: User
Keywords Hand Tour
In this era of mobile Internet rapid progress, mobile gaming platform changes are also very rapid, the previous hand tour popular in Nokia mobile phones, with simple play and plain pictures to please the players, now a variety of platforms hand-travel at the same time is already a commonplace. Research and development difficult to reduce the number of platforms on the line into the mainstream according to the data show that the June water top of the 15 hand tour for iOS and Android platform at the same time operating, more part of the game also captured a part of Symbian players, such as "World ol." "Not only are large teams developing multi-platform games, small team is also the case, thanks to the development of the engine on the line, the previous development of many platforms have many technical difficulties, and the development cycle is too long, now a lot of free development engine can do multiple platform synchronization development, hand-travel multi-platform is absolutely the current mainstream. "Guangdong wandering flying business director Zhou Guanglin told. The small Hand Tour team is in an awkward position. Multi-platform operation facing difficulties the current mainstream gaming platform is divided into BlackBerry, iOS, Android and Symbian, most of the domestic games are based on IOS and Android as the main development object, many successful games have been transplanted to multiple platforms. For example, the famous "Immortal Road" is a successful example, the Heart game CEO Huang Yimeng in the face of media interviews have said "Immortal Road" will not only focus on the web end, and data shows that the June iOS version of the "Immortal Road" The monthly water has reached 12 million. Shenzhen Classic Technology Development market manager Xu Chang said: "Multi-platform development for large enterprises is the thing, but for small development team is not so easy, although the development of the engine problem solved, but the multi-platform online operating costs are several times, not a small team can withstand, But a game may be popular on iOS, or it could be a big profit for Android, and if not, it's likely to lose business. "The hardware system can be varied and the operation of multiple platforms to reduce risk data shows that most products have a higher iOS revenue than the Android platform, such as the famous" My name is Mt "monthly water up to 55 million, 70% from iOS users. However, two years ago, the hands of the market or Symbian system, now in the media published in the hands of the dozens of game, Symbian system accounted for the proportion is very small, only a "world ol" also involved. Xu Chang said: "The rapid changes in the market for hand travel, people to see, today's popular system may not be popular in a few days, if it is a single platform on the line, it will directly face the danger of failure, multi-platform operations can minimize this risk, improve the game in the vagaries of the internet world to survive the ability.
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