In this article, let's look at some of the worst mistakes made in design and how to avoid them. Are you responsible for these mistakes when your design project is being judged?
A design project needs to be prepared, to follow the usual practice, consider the design principles, analyze the basic situation, so that we can avoid mistakes!
In any design project, there are always some mistakes. These mistakes hinder the design process and even deviate the project. Most experienced designers can detect warning signals and thus avoid mistakes.
The design of the seven sins mentioned below also has its own flamboyance. They are more serious than you are. If you do not stay alert, they will ruin your design, so be alert and beware of pitfalls.
Be careful waiting for the death of the design project!
The first sin: Eros
The first sin is love. You may be familiar with this, and excessive love for the work of others can destroy your own work.
People who make such mistakes will be deeply fascinated by the design of their peers, pay more attention to them in the design, and ignore the expression of personal style. It is one thing to appreciate someone else's online masterpiece, but your work should appear to be your own, not someone else's.
Before starting a new project, vent your brain so that you are less likely to mimic the work of others. If you have an impulse to plagiarism when you start off, start over and try again. Try to keep your artwork original.
Control the impulsiveness of over-affection.
The second sin: gluttonous
This mistake is easy to find. Design gluttonous is the urge to put too much stuff on a website. The perpetrators are probably just over-invested people, who mess up with messy information by stuffing up a lot of useless design elements. Once you've crossed this line, the entire project has been dragged down. You have to balance the design elements with the design philosophy.
Of course, some customers will ask you to squeeze in more than the design seems to be able to accommodate the concept. In such cases, return and look for ingenious and creative ways to incorporate them. If users process too much information, they receive very little information.
If you risk making this mistake, let others examine your work. You may need to cut a large amount of content to prevent over-stimulation of users with website information.
Your design is full, drop the jam cake.
The third sin: greed
This is another easy mistake. Obviously, designers often fail to produce good works when they think money is a priority over design.
Perhaps freelance designers have too much design hand at hand, so that they can not devote themselves to any one task. Or they may be financially difficult. Whatever the reason, when money gets the upper hand, the design gets worse.
Designers should be proud of every design you create. Do not hand over unqualified works. We are artists, this is our craft. When the check begins to fool your judgment, think back to why you were initially excited about the project.
Greed is a powerful motivation, but it is never inspiration. Another way to rekindle your fight is to push your envelope and challenge your own creativity.
This has nothing to do with money!
Fourth sin: lazy
Laziness is the original sin that the design industry is hard to get rid of. When a designer reuses styles or combinations of elements over and over again in their designs, they make the slightest mistake. It's almost unforgivable to become lazy in design, and there may be no other way to salvage one's design reputation.
A designer should try to make every website unique. If you find yourself becoming lazy or designing repetitive, look for new sources of inspiration. Different styles and influences will bring your work back to life and push you in an exciting new direction.
Lazy harmful!
Fifth sin: anger
In the project, do not let anger destroy you. Anger is not reflected in the work, but out of your words and deeds. Look at your heart, do not cross the border. The anger of a designer is self-destructive, provoking an endless, unnecessary dispute with the client on trivial details.
Of course, you are proud of your work, but after all, the client makes the decision, and you have to respect that. There is no need to justify or anger customers.
A big argument will only make the whole project in trouble. When responding to customer provocations, think about your intentions so that you do not break the relationship or derail the project.
Not calm is by no means the solution to the problem.
Sixth sin: jealousy
Design jealousy is a person's over-fascination with the success of other people's design models.
To win the fame enjoyed by other designers, you will not hesitate to sacrifice their own style, choose the same direction to design their own work. In fact, there are many ways to learn from the works you appreciate without triumphantly copying others' methods or styles.
Design jealousy is harmful, which makes you lose credibility in the peer. There are many ways to suppress the urge to copy other people's works. Find out the core idea that draws you in your work and extract it as a new design.
You can also express the basic information behind a website in a similar way; this is not a plagiarism, but a new interpretation of existing models.
"I want to get what he has."
The seventh sin: arrogance
This is a very easy mistake to take into account the designer's pride in his work. As mentioned, pride guarantees quality, but too much can get you out of orbit.
This is arrogance when the designer's understanding of the project is blinded by the ever-expanding pretentiousness of the project. Design shows only the designer's philosophy, rather than the client's mission needs. Users see the works all over the designer's mark, ignoring the product information.
The best designer is anonymous. Users should be aware of the designers behind the websites they visit, but you should be careful not to leave too many personal imprints on your designs. Pride is good, but it's just as bad as everything else. It is your responsibility to control it.
Too fast
Conclusion
When you notice the seven sins of this design, design projects are even easier. Awareness is the key.