"The Tower of Eternity" the pet system function is limited by the Korean costume players abandoned

Source: Internet
Author: User
Keywords Features players Korean clothing
Tags .mall businessman can find company compile find forum function
Play video (Compile/Sky small white) days ago, NCsoft Company in the official website published a lot of "Eternal Tower" 2.0 version of the pet system details, in addition to the details of this new system features and functions, but also on the Forum on pet issues to answer.  The biggest concern of the forum is how to get the pet, according to the official website, most of the pet players can find a pet businessman in the capital city to buy, but some rare pets require the player to complete the daily tasks, or to defeat the high level of the enemy can be obtained. Game pets will also be categorized according to the function, each pet has an icon to show the player its kind. Currently in Korea, players can be sold through pet traders pet eggs, divided into ornamental, warehouse type, production type three types, and through the daily task, you can get alert pet. In version 2.0, pets will be increased to 5 types: Each pet can be equipped with three pet accessories. The ceiling for pets is 100, but the player can summon only one pet at a time. Of course, as a responsible owner, players must insist on feeding their own pets.  However, many of the 2.0 pet systems in the Eternal tower are contrary to the general perception of the players, for example, alert pets do not tell the player about the hidden enemy information and so on. Although the game company explains the pet system in great detail, it is understood that the current Korean players do not seem enthusiastic about the pet system, can hardly find the players with pets.  Mainly because of the following reasons: First, the pet is moved to other scene map will disappear, so the player must be called every scene once, this is a test of the patience of the players, but also led to the system is gradually forgotten. Secondly, the function of the pet system is very limited, many players say that the pet is worthless. For example, a production pet needs to be fed a large number of designated foods, but the output is very disappointing; alarm-type pets can be banned from a small range, and can only detect the primary stealth; The most silent is that the extra lattice of the warehouse-type pet is to be used after summoning the pet; As for the ornamental pet, well, it's lovely, but it's no use ... ... (Edit/Ming)
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