The tripod news transformation or because the hand tour competition intensifies

Source: Internet
Author: User
Keywords Mobile games mobile network games mobile games
Tags affiliated enterprises automotive business change company control controlled data

In recent years, as the hand tour market continues to be hot, the capital market has set off a wave of marching hands. However, the new Sanbanxi hand Tour Enterprise Tripod Interactive recently disclosed a group of announcements, the company's actual control by the Chairman and general manager of the Zeng Fei change to two shareholder Wuxiaoxiang. In the next 12 months, Wuxiaoxiang intends to timing some of its controlled enterprises into public companies, improve the operation of public companies and improve the profitability of public companies.

Data show that Wuxiaoxiang control of the core enterprises and affiliated enterprises have 15, mainly engaged in automotive, apparel, investment and other fields of business. In the future, these enterprises do not have to hand-travel into the tripod interaction may mean that it will open the road of transformation, and this seems to be the capital market "to the hands of the march" trend.

Transition or intensified competition due to hand tour

Tripod Interactive was founded in 2002, the main business for mobile phone terminal stand-alone games, mobile phone terminal network game development and operation. The last two years have been for profit and loss status. The bulletin said that the new real control person Wuxiaoxiang to use the tripod interactive platform to effectively integrate resources, improve the interaction between the tripod and the business situation, the tripod hearing interaction bigger and stronger.

The performance of the last five years

Ding Xun interactive "business" in the Hand tour industry is only "the tip of the iceberg." As of the end of 2014 data show that the hand tour industry has more than 15,000 hand tour manufacturers, 200 new tour every day, such as online, hand tour success rate from the 2013 2~3%, down to 0.1%-0.2%, the product homogeneity of the competition. and heavy game in 2014 Q4 began to emerge, 3D games are increasing. The traditional game giants and the advantage companies that have accumulated game research and development have an innate advantage in this area, according to the analysis. 2015 years of small and medium-sized hand travel company or will be a large number of disappear.

Meanwhile, China's smartphone market is falling after a four-year boom. The Ministry of Communications Research Institute issued a monitoring report shows: 2014 year, the smartphone shipments of 389 million, year-on-year decline of 8.2%. The mobile industry's consumer dividend is disappearing.

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