The user experience of the game: Hero Kill vs Three Kingdoms Kill

Source: Internet
Author: User
Keywords Three Kingdoms this Tencent can

National Day 7 days holiday suddenly play on the grand "Three Kingdoms Kill", and then play on the Tencent "hero Kill", and then because of Tencent's "hero Kill" and not to play a grand "Three Kingdoms Kill". I summed up my own findings, is "Tencent experience let me play a big time always feel uncomfortable, even if the grand do with completely is the original is also the same," every time I keep nagging, "if the grand this can be their own remarks about the status of the good" "You see, grand this hint is not clear" "Hey, I want to see what this skill is doing, The mouse just hover for a while and automatically shut down, Tencent is not like this. The end result is, playing the "Hero Kill" Tencent, I never want to play a grand "Three Kingdoms Kill".

So what's the difference between the two in the interactive design, and why does it make me feel this way? Let's dissect it. New windows open, you can open two more windows to switch.

I. Comparison:

This is the Hero Kill (click here to see the big picture, the new window opens)

1. Number of cards remaining. This is a small detail, playing three kill people know that the card is used to fill up immediately, that show the number of remaining cards are used, is it used in the memory of the high segment of the player? (possible)

2, the Master card or own card. Unlike other cards, it shows identity (my lord, loyal, anti-thief, Mole)

(1) Nickname: http://www.aliyun.com/zixun/aggregation/19615.html ">qq the name of the game." and its own character (Lu, Li, Yue Fei, etc.) have obvious primary and secondary points.

(2) level

(3) June/Chen/min: This is useful for some skills, such as June can ask others to replace the fight, the three countries to kill only 3 June, and the hero killed N, like: Empress Wu, Genghis Khan, Kuangyin, Gou and so on.

(4) Blood

(5) Number of hand cards

(6) Equipment: The feeling of the card. Experience basically no sense, sometimes text reminders may be better.

3. Other cards. The biggest difference with the master or own card is that there is no identity, a question mark instead, and you can infer from your own judgment what other people are.

4, the licensing area. And there is nothing special, parallel list of cards, it is noteworthy that in the card this action, Hero kill will have a point, such as xx people kill XX, there will be a dynamic effect, visually the task relationship shows very clearly.

5. Skill tips. For mouse hover to see the hint, the Three Kingdoms kill after all is not killing, there are so many kinds of cards, there are so many kinds of skills, there are so many roles, the new people will inevitably need these tips, in the "hover processing" Tencent at least not make mistakes, Tencent's events hover over the grand time

6, the Role attribute area. The main display currently has several roles, several of the Lord several mole, with Chinese characters abbreviation, and the Three Kingdoms kill with the icon, play the three kill first to know what these icons are, if suddenly forgotten, but also the mouse to move up to know that the cost is too large for beginners.

7, the licensing record area.

(1) The hero kills only uses 2 kinds of colors to indicate "the character + action", the Three Kingdoms kill very different. Which is better?

(2) Here can switch to see "The Lord" or "own" the card record, here and the Three Kingdoms kill also different, three kill can switch to see each person's card record, this may be the only excellent place.

This is the Three Kingdoms Kill (click here to see the big picture, will open a new window)

1. Number of cards remaining. Put in the upper right corner, not obvious, often be merry-go of advertising occlusion, of course, and the same as the hero, the remaining number of cards to show need to be verified.

2, the Lord Card.

(1) Nickname: Game set nickname. and its own characters (Lu, Li, Yue Fei, etc.) have no obvious primary and secondary points. is next to each other, if I take a nickname "* Cao *", it is really possible to be mistaken for the role of the name (of course, it is possible to set the nickname can not do so, this is not clear)

(2) Wei/Shu/wu/Qun: Similarly, this is useful for certain skills. For example, Caocao can let Wei's minister to help themselves out "flash" and so on. Icons are too cool to chase. It often takes a long time to identify what country it is. (except, of course, students who are familiar with the Three Kingdoms)

(3) Blood

(4) Number of hand cards

(5) Equipment: and Hero kill different, here is the text hint, more clearly show the equipment, such as "Zhuge even crossbow" what is more clear (Sheng).

3, other cards: Identity In addition to the "Lord" is not a Facebook, all is Facebook, mouse hover show "Unidentified", this is not nonsense?

4, the licensing area. There is no special, parallel list of cards. Unlike the hero killing, the task is weaker when X is only highlighted in different colors when it comes to X.

5, the Role attribute area. Scary Icons!

6, the licensing record area.

(1) At least 5 of the color, the description includes identity, skills, cards, equipment, action. Which is better?

(2) Here can switch to see "one" "two" ... The label looks at each person's card record, and each person's serial number is in the lower right corner of the card, "grayscale" display.

Ii. Details

Just said about the choice of the card record, the hero killed with 2 colors, the three countries killed more than 5 colors, which is a better problem.

Look at the picture below:

(1) The principle of the hero Kill is: In a record, for the main information extraction.

For example, this "Xiang Yu" Give Up the Kill, the sword to the "Yue Fei", put forward is "Xiang Yu, Jian, Yue Fei", it explains a story: Xiang Yu gave the sword to Yue Fei.

And once to remember those "history" ah "political" ah, such as the subject, the key words to the back, concise and clear. is to "tick the key".

(2) The principle of the killing of the Three Kingdoms is: In a record, the color of all important information is distinguished.

For example, "Zhuge Liang used the card for Sun Quan," "♦4", the important message is that the protagonist is Zhuge Liang, Sun Quan (they are all characters), the act of execution is to steal (card), the color of this card is "square four".

As well as the original students in the textbook with a variety of highlighter to tick the same point. A certain knowledge point is "The key point", the certain Knowledge point is "The key", "the Secondary Key" "The secondary Point".

For an instant game, time is critical (some 10 seconds must be played, even if not, you will hear "hurry up, I wait until the flowers are Thanks" voice), then immediately put emphasis on the more critical factor.

So I think "Tencent's hero Kill" in the licensing record area more than a raise!

Iii. Summary

In general, the decision to make me want to play big again is only two factors in the user experience:

(1) Tencent can comment on the identity of the role

(2) Tencent's licensing record area is clearer

Iv. Bianhouyu

Details determine success or failure, although Tencent has been in the cottage, but still have to admire him in the user experience to spend the Kungfu (of course, not to say all is good), good, National Day end, start work!

Original articles, reproduced please specify: Reproduced from outside the door kicked

This article link address: http://canglangblog.net/?p=357

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