The virtual currency exchange platform of domestic games is gradually adjusted

Source: Internet
Author: User
Keywords Internet online games trading platform
Tags clear closed domestic games domestic online games enterprises exchange exchange platform game

Our domestic online games virtual currency trading platform began to adjust foreign policy, including companies have made it clear that it will shut down such game trading services. "Interim measures for the management of online Games" stipulates that the violation for the uncensored or record of the online game to provide trading services, will be fined a maximum of 30,000 yuan.

Recently, the Chinese Network Game Service Network issued a notice, on August 24, 11 o'clock, closed all foreign, Taiwan service game transactions.

The Chinese Network Game Service Network is one of the earliest and largest online trading platforms in China, and it is the response of relevant policies and regulations to make the above decision.

The Ministry of Culture issued June 9 this year, "interim measures for the management of online games", of which 20th, the second requirement, network game virtual currency trading service enterprises, may not be uncensored or record of the network game to provide transaction services, offenders by the cultural authorities ordered to correct, and according to the seriousness of the circumstances of the

July 29, the Ministry of Culture again issued a notice to further clarify the virtual currency trading services enterprises, not for the Ministry of Culture to review or record the network games, no network games operating qualification of enterprises operating network games and the People's Republic of China operations outside the network game to provide trading services.

People familiar with the matter said that the relevant authorities have been the network of virtual currency supervision as the focus, the need to fully implement the relevant policy on the network currency provisions. There is also widespread speculation that a full adjustment is about to begin.

According to statistics, 2009 China's network game users up to 65.87 million, online games virtual goods trading income reached 15.7 billion yuan, and also at 20% annual growth rate.

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