Touch Chenhao Zhi: Overseas income is expected to reach 30% next year
Source: Internet
Author: User
"TechWeb Report" July 24 News, the annual China International Interactive Entertainment Industry Summit Forum in Shanghai Pudong Kerry Center opened today. Beijing Touch Control Technology Co., Ltd. CEO Chenhao in the speech, said that the 2015 hand Tour market will be up to 25 billion yuan, hand-travel enterprises will be more than a monthly income of more than 120 million yuan, touch-control technology target is 2014 overseas income reached 30%. Chenhao in the beginning joked that if 2.5 before the opportunity to hear ChinaJoy summit, know to do the game so bitter, tell the truth to kill will not do the game. He believes that China's mobile gaming has been trying to enter overseas, this effort than the end of the tour, the page tour market may be more positive, but also more difficult. "When do you get a monthly income of 20 million dollars, I think this is the production team are looking forward to one thing." Chenhao Zhi revealed that as of this July, touch-control technology in the Chinese market has accumulated 320 million mobile games installed users, active users of 13 million users. He predicts that the 2015 mobile gaming market will become the world's largest market, with a scale of 25 billion, possibly more than 50% to 70% of the size of the paging market. At the same time, Chenhao is expected to 2015 Chinese hand Tour enterprises overseas one month income will be more than 120 million yuan, touch-control technology to their goal is 2014 30% income from overseas. This year, Q3 Touch Technology will issue 5 products in Taiwan, 3 products in South Korea, 2 products in North America, has been built into a global distribution structure. The following is the full text of the speech: Thank you for your peers, and thank you for your leadership in the ChinaJoy summit. We are the first time to attend the ChinaJoy summit, so today a little nervous, just saw me up, there is no applause under the stage. I am chenhao of touch technology. Just heard the giant's producer said to play the game, 9 o'clock every day to the company, 12 points away from the company. If 2.5 have the opportunity to hear ChinaJoy summit, know to do the game so bitter, to tell the truth to kill I will not play games. I went to the company at 9 and left the company at 1, which lasted for two years. First of all admired the game industry peers here for 10 years of hard work, or even longer. We are a successor, also thank you for your attention and recognition. Touch is a company that was set up in December 10 to focus on mobile internet and is currently positioned in the gaming industry. Introduce some of the achievements of the two-year development process: As of this month, we have 320 million mobile games installed in China market. At the same time our daily life is now 13 million users. First, today in a mobile gaming market, we are one of the most fortunate companies, and the second market has greater expectations. This market has only developed 1.5 time, at the beginning of last year, the market has almost no real effective revenue forecasts, but today's income has been seen, this is a 2.5 of the company, monthly income to 10 million U.S. dollars, which is the market is more miracle place. Chinese mobile games have been trying to enter overseas, I think this effort than the end of the tour, the page tour marketMay be more positive, but also more difficult. Just now see the 7th Avenue called overseas revenue 520 million dollars, do not know is the year, or month, I think it should be the month. When the hand swims to obtain the monthly income 20 million dollars, I thought this is the production team all expects one thing. When China had almost no gaming industry to pay attention to the market in 2010, three companies made impressive achievements overseas. Touch in the last 2.5 two attempts to get North American topwgewossing first, but two times to get second. Triniti of Shanghai, the first Chinese team to win the total pay list in the Apple market. We know that the struggling birds are the world's most famous pay list of successful products. The Chinese team won the total pay list in 2010, even in the second half of 09 years. The third: Shanghai, 2010, the North American pay List 2 Top 16, this is the Chinese team to date in the Overseas pay list, the highest score in the total. In 2010, many teams in China have been working very hard and have achieved really good results. Our representative products are called: Fishing to reach people. Revenue list We got the first of 26 countries, which is our best performance overseas. There are also leisure products in the overseas won more free Total Championship, in fact, only the fishing talent really in the income is the Chinese team's retention. This picture is the result of fishing, obtained in 2010. And this is the 2012-year touch as the proudest place for Chinese companies. This figure is very familiar to the players. Chinajoy, the official data from the industry's report released tomorrow, is made by cocos20x, the most-paid hand market in China. Second, 50% of Chinese developers use the COCOS20 game engine, which is the first to be supported by investment. At the same time there is a map of the world, what does this world map mean? The world map is cocos20x, and global users visit hotspots. That means 400,000 developers in 199 countries and regions around the world are playing games with the cocos20x engine. No Chinese company has ever gained a global share of top-tier technology and engine-level services in the past 30 years. This is the 2012 achievement, but also our greatest pride. By 2013, our entire operation business became more comprehensive, first of all, we still do our own products, climbers and so on, these are casual games, and do the distribution, the following products are issued by us. These products are also the representative of the Chinese team in global performance today. Why? "Time Lovers" today in Korea can have 60,000 U.S. dollars said, that is, the game in the Korean market monthly income has broken tens of millions. The following is the "ghost" (LS) version, the product in the past one months in North America paid the championship first, write this product is a touch-controlled global distribution. The Japanese company's products have been distributed globally by a touch-control company and have achieved very good results. Tomorrow, the president of the Japanese SocietyWill come to our booth to do player activities. Currently in Taiwan, Korea are in the global distribution. The future profit growth space comes from overseas. Today, the layout of the end of the tour, the page tour company has made achievements overseas. The last is Disney's Little fish naughty love to bathe. Our studio and Disney's global cooperation with the first small fish to play, with a radiant IP, with the touch of the team's creative and technical implementation capabilities, there is our planning, our level, our design to do a small fish, a merchant small bath game. In the first half of this year, Apple's global VP came to our company, and the world selected two products that Apple would recommend globally, one of which is to work with Disney and the global launch of the Merchant's game. Another is the touch of the team completely original child education products, global recommendations. Today, Chinese companies, Chinese hand tour companies in the global Hand tour, or the mobile internet market has a very good angel, you can give everyone the same opportunity to enter the market. Or from my own habits, I am a data control, data control will report the data. 4 billion U.S. dollars, 25 billion RMB data. The 2015 China Mobile gaming market is expected to become the world's largest market, estimated at 25 billion, may exceed the market size of the page tour 50% to 70%. I just said that 7th Avenue now earns 20 million dollars a month overseas. It is expected that Chinese hand tour companies will receive such income in 2015. The goal of touch-control technology is to get 30% of its revenue from overseas in 2014. This is the present request to yourself. And we Q3 5 products in Taiwan this quarter, 3 products in South Korea, 2 products in North America, we are already a global distribution structure. The third piece: we firmly believe that 2015 years of time China's game team is no longer a global game of plagiarism and replication, we believe that the Chinese hand Tour team in 2015, China Hand tour company will become the world's game product creation and supply center, really let the Chinese culture and Chinese products are global concern, We sincerely hope that this will be the case, and we are also sincere in promoting this outcome. At the same time, we hope that we can witness and practice this possibility together with us. Thank you!
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