Transcript of Wangchang speech by chairman of China Net games Group

Source: Internet
Author: User
Keywords China net game platform game products webgame
The seventh annual ChinaJoy exhibition in 2009 will be held at Shanghai New International Expo Center from July 23 to 26th. July 22, 2009, the second China International Digital Interactive Entertainment Industry Summit Forum held. Wangchang, chairman of China Net Gaming group, attended and gave a speech.  The following is a transcript of Mr. Wangchang's statement. Distinguished guests, members of the media friends, Hello! First of all, on behalf of the Chinese games group, I thank the organizers for their invitation to participate in this forum.  I am also honored to discuss with you the challenges, mutual benefit and create a new situation in the global Internet industry, a warm and challenging topic. 2008 is a memorable year, the Beijing Olympic Games successfully held, let the world focus on China, for China to praise. 2008 was the year of the financial crisis, with unprecedented challenges for all industries.  In such a large environment, the Chinese gaming industry still maintains a growth rate of 50%, China has the world's largest player market, and the market size is growing fast and steadily every year. From this point we clearly see the local game market huge industry development prospects. Network game is still facing the low-end players market business model. Our understanding of the terminal is to put all the operational aspects of the top priority, which is our business to do the development of important elements. The initiation and development of Chinese online games began with the overseas games of South Korea and other countries. Take root through localized operations. When the Chinese online game market in the embryonic period, the scarcity of products, a single functional demand, players passively accept these operators to provide products, more demand.  In addition to the diversification of the operation of the market, progress and development, product driving the market changes, the number of players has been growing rapidly, until the formation of today's 20 billion market size. And now the Chinese online game market is more mature, users need to increase constantly, different types of game products form a block of the Red Sea pattern. The international economic environment is still in the doldrums and the winter is still going on.  All of our game development operators need to be warm to each other and mutually beneficial, which is conducive to the risk of changing market patterns. China Net Gaming Group is a wholly-owned subsidiary of the Nasdaq-listed China Investment group. Our end users override larger coverage than online gamers. Recently China net Game Group completed a new challenge strategy, deployed in the Game business optimization integration work. Integration for a long time, respectively, in Beijing and Shanghai in the membership system unification, payment system unification, pay channel unification, website platform unification and many other large-scale optimization and integration. The original 17game to achieve a unified, the realization of the blood, special forces, such as registered user Experience Group of all the game's products.  and set up a ISO9001 as the standard Customer service center, so that the group subordinate products in the service standards to achieve a high degree of unity. At the same time this June launched a new domain name Www.cbcgame China Network gaming Platform。 We will devote much more power to the quality and service of the game products. We always believe that the integration of the Chinese games needs better and more effective development needs. At present, we need to communicate with each other and develop with each other.  There are more possibilities for mutually beneficial cooperation between game companies around the core. China net Gaming group has been looking for opportunities to cooperate with domestic counterparts, and in the online games, including Webgame, we have been operating to achieve greater value for us. In addition Cdcgame, we have and a number of strength research and development manufacturers have reached the intention of cooperation. The future in our product line will be more from the local research and development power online game products.  This not only has great value in the industry cooperation, but also in the Chinese market integration will have more consideration. China's original network game began in 2005, a continuous accounting for more than 60% of domestic users market share.  It is a testament to the fact that Chinese-created online games have become the backbone of China's gaming industry, and we are closely focused on the possibility of finding more cooperation. Today, I think the forum theme is very meaningful, meet the challenge, mutual benefit and create a new situation in the global Internet industry. This is a consulting explosion of the era, this is an interactive entertainment platform, which is a terminal for the Wang industry market. It is also a time of global economic downturn. China's online game development to today is the result of fellow game colleagues work together, the future development will be standardized, diversified, quality of competition, at the same time in such an international environment, we believe that there is a danger at the same time is the opportunity.  can also enhance the cohesion between our peers and the harmonious development of competitiveness. China net Gaming group will unswervingly maintain close communication and cooperation with you, and provide its own strength for the development of China's online gaming industry. Thank you!
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