UC release game strategy commitment 2013 game into super 300 million

Source: Internet
Author: User

"Http://www.aliyun.com/zixun/aggregation/6149.html" >techweb reported February 28 news, UC gifted today released 2013 game strategy, Set a target of more than 300 million to partners in 2013.

UC in 2010 acquisition of nine tour, 2012 UC announced nine tour platform, and set up with partners into the 100 million annual goal. UC chairman and CEO Yu revealed today that the goal has been completed, UC this year to expand the amount of this divided into more than 300 million.

According to the introduction, UC nine platform month active users more than 60 million, cooperative games more than 400, monthly income million games more than 20. UC claims that up to now UC Nine has become the second largest mobile gaming platform.

In addition, 2013 UC Nine will become a UC brand operation, and in the promotion of HTML5 game development, to create Star Games, support small and medium-sized games, to promote the internationalization of the game four focus on exerting force.

Yu said that UC since 2011 began to enter the third venture, until 2015, UC will be its strategy summed up as "modernization": intelligent, platform, internationalization and commercialization. 2012 UC in these four areas have reaped gains. Among them, UC browser active users breakthrough 100 million last month, in India market share reached 25.7%, ranked second, and 2013 UC target to obtain market share of the first.

Yu also revealed that 2012 UC revenue growth of more than one times, "commercialization is not a problem." At the same time also for the recent rumors of the "Baidu acquisition of UC," the most stressed that UC will be independent, adhere to the "Not For Sale" attribute, the goal of more than 1 billion users of the platform. (Chuck)

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