Usability design or interactive design: Who should do what?

Source: Internet
Author: User
Keywords Interactive design we what nbsp;

I've been asked lately about the obvious confusion about the digital design community: Who's going to do what? I'm mainly talking about usability and the user experience, because I think it's the best generalization of the user's problem (all experiences with products, systems, and services).

However, some other agencies have made interactive design a core service, which makes me uneasy because I think they raise the risk of confusing customers. In my opinion, it is very simple.

Iso&http://www.aliyun.com/zixun/aggregation/37954.html ">NBSP;9241-11 International standards define usability in this way:

In a special use environment, a product can be used by special users to achieve special goals efficiently and satisfactorily.

Therefore, good usability is part of a good user experience, which is the purpose of designing products, systems, and services. Interactive design is part of our design process.

"Interactive design is the design of tasks and interactions between the system and the user," said the newly published user-centric standard ISO 9241-11. Production Design solutions (to meet the needs of users) are very important, user-centric design steps are as follows:

Standard definitions of seven interactive design activities (although only some of them are explicitly called interactive design):

Set a higher level of decision (for example: initial design concepts, essential effects)

Identify tasks and next tasks

systems for assigning tasks and next tasks to users and other parts

Identify the needs of interactive projects in order to complete the task

Identify and select appropriate dialogue technologies (see ISO 9241 parts to 17)

Design interaction design sequence and time

Design an information architecture for the user interface that allows for the effective use of interactive projects.

Of course, such activities can not be separated, I think if there are many different people involved in it, it is absolutely clear to define user role color is very difficult. Interactive design skills that run through the user-centric design process are valuable and help create visual designs that users can easily understand and evaluate.

For example, in a recent project, our interaction designers created a quick entity model of design choices for the CMS (which is used to help develop systems and where to invest in business-related interests) prior to participating in the project.

However, insurance providers, interactive design scripts and annotated fidelity wireframe diagrams are all created to visualize the conclusive conclusions, and during the review and testing process but when designing the template.

Frankly speaking, I really don't care what we call him, as long as we can help customers develop or acquire systems that can effectively help their users, but I also learn this can help us explain what we have done and why it is important if we strive to achieve a generic description for our service.

Learn more ...

The Web consulting company's user Experience Guide is an important resource for those looking for user research expertise, with 26 departments dedicated to usability and usability. Focusing on the UK market, the report deals with recent market trends and also includes useful advice for finding suppliers.

These combined reports (formerly called Usability and Usability User's Guide) are highly correlated with companies that want to retain and attract site users and customers.

Translation: UPA editorial group-Mo Yan

Original link: http://econsultancy.com/blog/5875-usability-or-interaction-design-who-does-what

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