According to a recent market survey by the American Entertainment Software Association, up to 67% of American households have game consoles or PCs. While there are objections to computing the PC to gaming devices, the sales statistics of entertainment software on PCs are strong evidence that PCs are a game device that cannot be ignored and that the role of entertainment in American homes is essential. Michael D. Gallagher, president of the American Association of Entertainment Software (ESA), says people can now play games on different platforms, such as smartphones, game consoles, PCs, and so on. Millions of Americans are attracted by exquisite images, moving stories and fierce battles. At the same time, the game can better connect people together, especially now the whole family to play the game ratio is much higher than the original. According to the American Entertainment Software Association (ESA), the average age of gamers is 34 years, mostly men, but the proportion of women is also rising, reaching around 40%. The best selling in 09 is still Nintendo's Wii and DS gaming software, while the "Call of Duty: Modern Warfare 2", up to millions of players online, topped the list. It can be seen that the whole family of music and online games has become the main market. In the game type, the player loves most is the action class, the sale proportion in 19.5%, the sports class game is 19%, but the shooting class game is 12%. The report also points out that most parents in the United States support children to play games. 64% of parents think games play a positive role in their children's lives. 76% of parents affirm the role of parental control in games. And 48% of parents now choose to play games with their children often, and in the form of online and friends and other games with a ratio of up to 64%. It can be seen that the current game in the United States for children and parents Communication has played a great role in promoting. (Edit Zhang Xing)
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