Visit the Indonesian game market Internet cafes popular players keen on electronic athletics

Source: Internet
Author: User
Keywords Players electronic athletics
Local players are generally concentrated in Jakarta, Sulawesi and other major cities. And most players will be called "warnet" Internet cafes to play games.  Because, the Internet café is a chain form, it spread throughout the Indonesian region of the major cities.  Indonesia (Indonesian: Republik Indonesia), known as Indonesia or Indonesia, is one of the Southeast Asian countries, consisting of tens of thousands of islands, the world's largest archipelago, the territory across Asia and Oceania, aka "Thousand Island Country." The Great sailing era refers to the extensive trans-ocean activities and geographical breakthroughs that were initiated in the 15th century-17th century around the world, especially in Europe. These ocean-going activities have facilitated communication between the continents of the Earth and have created many new trade routes. With the opening of the new route, the cultural and trade exchanges between the east and the West have increased substantially, and colonialism and free trade have begun to rise. Europe has grown rapidly in this period and laid the foundation for Asia's prosperity.  People not only discovered the new continent in this time, but also greatly promoted the overseas trade of Europe and became one of the important links in the rise of European capitalism. If you care about the world economy, the words to remember: VISTA "Bric" (BRICs), a new word coined by economists at Goldman Sachs, has linked Brazil, Russia, India and China to the four countries.  "BRICs" is the initials of the English names of the four countries of Brazil (Brazil), Russia (Russia), India (India) and China, which is called "the Brics" because "BRICs" sounds similar to bricks (bricks). But in the recent popular "VISTA". This is not confusing to become a Microsoft system. It means the initials of Vietnam, Indonesia, the Republic of South Africa, Turkey, and Argentina.  It means that the economy of these countries may develop rapidly in the future. The butterfly effect between Indonesian and Korean online games as early as 1997 when Indonesia and Thailand were in financial crisis, and most Asian countries suffered the same situation. In the years that followed, the IT industry became increasingly popular in Indonesia, and most traders chose to open Internet cafes.  At the same time, many South Korean online games have also entered the Indonesian market. "Fairyland legend" (Ragnarok Online) has become the most popular online game in Southeast Asian countries.  Moreover, in October, the Indonesian capital Jakarta held 11 countries "Ragnarok Online" World Cup challenge. The Asian financial crisis has made the Indonesian gaming market active. First in the early 2000 swept Southeast Asian countries "Ragnarok Online" landed in Indonesia, and the agency operating company "Lyto" Company became Indonesia's largest networkContact game operators.  Since then, the "dance troupe" also landed in Indonesia, and the agency operating Company "Megaxus" and "Lyto" to become Indonesia's two major network game operators.  "Point Blank", which is currently operating in Indonesia, "StarCraft" and "point blank" in Indonesia is almost a solo show. And the number of "point blank" online in Indonesia has reached 50%--70% level.  At the same time, "StarCraft" is also the pursuit of local players. Indonesian online gaming market situation The local players are generally concentrated in Jakarta, Sulawesi and other major cities. And most players will be called "warnet" Internet cafes to play games. Because, the Internet café is a chain form, it spread throughout the Indonesian region of the major cities. However, relative to the Internet Café Computer basic configuration is relatively low, so, internet cafes are also very cheap. In addition, the Internet Café Computer Configuration in the hard disk space is very small, to install a new network game will have to delete the original game.  For these areas, as long as the investment opportunities to seize, the future here will certainly have good prospects for development. As early as June 2009, "point Blank" after the official operation of almost all the "CS online" players absorbed over.  Moreover, after the game 1.5, the number of players online exceeded 200,000. Indonesia, the future of the online gaming market can be said that the future of Indonesia's online gaming market prospects are still available, because the previous "point blank" operational performance is enough to explain the problem. At the same time, Indonesia accounts for the majority of the world's 4th-largest population. Therefore, the local network system environment to build good.  It is expected that by 2020, the GDC in Indonesia will grow by 7% a year. However, on the other hand, if the local IT market can not be developed, then the development of the online gaming market will slow its progress. Although, a lot of local internet cafes have opened in the near future. However, due to the network environment, basic Computer Configuration and low problem is to be solved.  At the same time, the lack of relevant technical staff of Internet cafes and so on is needed to solve. On the other hand, Indonesia's economic level is relatively backward and the gap between rich and poor is great. At the same time, over the past three years, Internet users have continued to grow at 25% per cent a year, and this data is expected to be updated continuously in the future. On the other, their overall consumption level lags far behind other overseas countries and regions. (Digging the shell net)
Related Article

Contact Us

The content source of this page is from Internet, which doesn't represent Alibaba Cloud's opinion; products and services mentioned on that page don't have any relationship with Alibaba Cloud. If the content of the page makes you feel confusing, please write us an email, we will handle the problem within 5 days after receiving your email.

If you find any instances of plagiarism from the community, please send an email to: info-contact@alibabacloud.com and provide relevant evidence. A staff member will contact you within 5 working days.

A Free Trial That Lets You Build Big!

Start building with 50+ products and up to 12 months usage for Elastic Compute Service

  • Sales Support

    1 on 1 presale consultation

  • After-Sales Support

    24/7 Technical Support 6 Free Tickets per Quarter Faster Response

  • Alibaba Cloud offers highly flexible support services tailored to meet your exact needs.