Wang Hongye: The proliferation of Shanzhai web games will eventually pass.

Source: Internet
Author: User
Keywords Web games Cottage

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Web games, web-based technology, no need to download the client, easy to operate, low development technology threshold. With the gradual maturation of the web game market, the major giants have entered the field, according to anyuc.com survey, the 09 Web game market Scale of nearly 1 billion yuan accounted for the entire game industry 3% to 4%, the year-on-year growth of 97.2%, the player increased to about 100 million, is more than 10 times times more than 07. However, some small and medium-sized game manufacturers in order to seize the market, through plagiarism, imitation copy a lot of Shanzhai version of the game.

"In the existing Web game, the Shanzhai version of at least accounted for more than 80%!" Mr. Wang, President of the travel network, told reporters that 2007 to 2009 was the most prosperous period of web game development. And to last year, because of the Shanzhai game horizontal, plagiarism has caused the proliferation of web games. These Shanzhai version of the game is mostly small and medium-sized companies research and development, in order to profit, through vulgar advertising to attract the attention of netizens to achieve efficient promotion, the end users were tricked into the game user. However, these quality cheap games, can play low, and can not really retain the player, only to allow more players to lose confidence in the Web game!

The web game itself there is no large-scale online games as exciting, no PK, 3D, playing strange pleasure. Usually the strategic, business-oriented tasks, the need for a longer period of construction and management, after a period of time will kill a small number of players. Plus the village game did not do its own constraints, green health, standardize the operation, there is no stable server, no legitimate consumer services and regular data protection, there is no fair and real game platform, not seriously responsible for the players, has seriously disrupted the market. For the cottage game is only a few non-RMB players, and more and more real players on the game of the play, innovation, consumer demand will be higher, there will be more and more players slowly give up shoddy shanzhai games, to large companies regular games.

Regular game manufacturers experience in the first place, a huge investment in the heart of the research issue of novel, High-quality Good game. It is now the game market needs, and only innovation to attract more real players, with real players is the long-term development of the plan. Will eventually eliminate the Shanzhai game. Make the Web game market more standardized, greener!

The article originates from any travel net, reprint indicates: Source http://www.anyuc.com

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