Wang Yong, president of the World Network: can introduce a good game to Japan

Source: Internet
Author: User
Keywords Game products Japanese mobile phone mobile internet good game
World Network President Wang Yong (Tencent Technology photo) Tencent Science and Technology news, November 3, "2009 China Mobile Internet Summit" in Beijing International Conference Center held.  As the "3G year" mobile internet industry chain stakeholders involved in the most complete event, the 2009 China Mobile Internet Summit includes the government departments, telecommunications operators, traditional internet companies, mobile internet companies, telecommunications industry experts and scholars, as well as wireless internet users, including the chain of all aspects of the industry.  The 2009 China Mobile Internet Summit brings the highest end of policy delivery to the industry the forefront of the trend of release, the most comprehensive topic settings, the most critical issues of the solution, more for the mobile industry chain Enterprises to provide a most concerned about the display platform to help enterprises in the "3G year" to seize the industry strategic commanding heights. 2009 Internet Conference will be held from November 2 to 3rd in Beijing, Tencent Science and Technology as the official designated strategic cooperation portal, the official designated exclusive cooperation News Center for a full range of video and text interviews and live.  Special set up 4 on-site interviews, the industry experts and business representatives to analyze the status of the industry, talk about the industry prospects, and the financial crisis in the past year of the development of in-depth interpretation. The following is the world Network President Wang Yong Speech transcript: Wang Yong: I am pleased to have the opportunity to introduce the world Network, as well as the future of our mobile community understanding. World Network is actually the first batch of Chinese mobile phone site, at that time to WAP world name to do the portal business. In July 2007 around the transformation of mobile phone community, after two years of hard work, now mobile community users have reached tens users, in China's wireless internet also has a certain degree of visibility.  In August 2009, by Japan's largest wireless internet company DNA Strategic investment, we hope to be able to combine Japan's most advanced business model and our world Network accumulated experience over the past five years, to create China's most valuable mobile phone community and business platform. World Network business since 2000 began to focus on community business, in this regard we do a relatively fine, of course, there is a lot of development and improvement of the room. This year but especially the DNA entry we have a new strategic direction in game development. Like the air network Li Zhenji introduced, we all learn from Japan, see the existence of business opportunities. We in Japan as a practical experience of the company, we have a deeper understanding of this, we hope that in the Chinese market through our solid cooperation in this business model in China has also been successful.  Now the World Network is doing part of the product structure adjustment, hope to be able to show a different style before the end of the year. 3G the promotion of industrial development, many experts and colleagues have expressed, I just want to emphasize that, 3G although this year can not expect too high, but from our research on Japanese industry, now is actually a layout, is a good time to do products, we hope that the world network can seize this opportunity, Meet the new growth of most of our mobile internet users, from now on there are actually more than 700 million mobile users, 100 millionMulti-User, but really active users have tens of millions of, this user group in the past six months with a large number of growth, we are looking forward to the formation of such a market. [Page] Our display of SNS is a combination of mobile phones, operating in Japan for three years, now become Japan's largest mobile community, a great experience is the game and the community is very close together. Through the mobile phone to attract users, through the user in the process of playing with other users to communicate, stay in the community. In fact, this is a very benign cycle, we believe that this cycle is not only achieved in Japan, of course, many domestic companies, including happy to the PC in the attempt to prove this point.  This is the change of the purpose of the Japanese mobile phone user on the community website, probably in September 2009, the report, the first time in history to show that the user on this site is mainly game-oriented, 39% of users are such a goal, this data also makes many colleagues realize that the game is very important to the Community integration. Finally, I would like to talk about our mobile SNS another understanding of the open platform, we have been concerned about several major Japanese companies, including the DNC, the DNC in January 2009 to open the mobile phone platform. Open Mobile platform is a trend, many other sites in our country have been proven. In a sense, we want to make a leading position in the mobile phone industry. Including the opening of the Japanese NDC, the World Network is also being carried out, just heard, including the air network is talking about this issue. But we have a few advantages, one advantage, and our own understanding of the open platform is more in-depth, because we have in Japan with a lot of operators and development team have very close communication, we hope that we can have a great technical advantage. Another point I would like to stress here is that we have a good advantage in connecting with Japan. There are a few numbers I would like to share with you, the World net community game has just begun to do not a long time, but we found that the future in Japan is very good. To give a very simple example, we launched a game in October, and now this game can make millions of commission per month. In China we all know that games can make money, how community games can make money is still in the process of exploration, but Japan has a very shaped business environment. Why I emphasize this point, the World network itself to open, open will attract more partners, we bring partners on the one hand is China's tens of millions of users, our platform. At the same time, we also hope to be able to bring good products to Japan, which is the DNC itself on the entire international layout of a great strategy.  Here we would like to mention that if you are interested in doing a good game product, we will provide you with a platform in China, we will take you to Japan, so that you have a positive effect as soon as possible. I want to tell you that we have just got the investment, and then a rapid growth process, we need a lot of talent, if insight we want to join our team, with us to build China's best mobile gaming platform. Thank you!
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