Web game hot Send game operators 7 big Suggestions

Source: Internet
Author: User
Keywords Web game player hot

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The end of the year there are many web game debut, from February 16 to February 22 a week, there will be 13 web game test, 17 web game open Service, only February 20 one day, there are 4 web game listing. The speed of such an astonishing development, such a competitive market, but the user is limited, which can not help but worry about the future of the Web game developers will survive several people.

Knock down the Game network webmaster was also a web game player, now from the point of view of the Web game players, to give some suggestions to the Web game developers:

1, open the clothes before, hit the ads to write a few points, you must do a few open the preparation of the service, the time will only be lost players. November a web game to open the service time is set 2 o'clock in the afternoon, but before 2 o'clock in the afternoon, players are ready to almost, GM a server failure, notify everyone to open the service time delay to 5 points, until 5 o'clock, GM said the fault has not been resolved until 6 o'clock opened the suit. As a web game developer and operator, first have to have the concept of time, if the server maintenance 2 hours later, whether we need to add an n hour after 2 hours?

2, the forum opens the family area. In the web game, the family is an effective way to rally popularity, in the forum to a special version of the family, you can improve the forum's active, family members of the loyalty, as well as the popularity of the web game to maintain, this count three to one, why not? The family is the most powerful force, often a few large families, enough to brace up a fiery district !

3. Solve the novice problem in time. Often the operator of the web game will ignore the novice raised the question, because they belong to the Web game staff, the web game each link is more familiar with the Novice's problem in their eyes are pediatrics, even dismissive, is this disdain, resulting in a user loss rate is not imagined. Keep in mind that when you start, all your users are novice, not responsible for the novice is not responsible for all your users!

4, rewards and punishments system details. Find the bug and assist the staff to solve, reward and notice the full suit; find one person number, seal IP, rewards and punishments system must be implemented in the end. More announcements and systematic notice, will only make your game look more atmosphere, more formal, only good!

5. Official activities. Activities can quickly accumulate popularity, improve the number of online, such as festivals, monthly hegemony activities, etc., the winner can have a separate game number. Players in the game, for money, they don't care, they care about the glory and brilliance of the virtual world, virtual power makes them want to spend money, dare to spend.

6, QQ group aggregation. At least to build 10 QQ group, so put on the site just appear to have the momentum, and Kanikai, you can through QQ Group mail to inform the player, but remember to send the mail, the QQ group mail function turned off, otherwise it will allow competitors to swoop in. Here to special note, to break the Game Network (jikua.com) in order to help all operators better development of web games, especially the introduction of the player group services, the establishment of various game-specific players group, gathered popularity, both convenient for the players, but also to provide some help for operators!

7, Intentions! Only the real heart can make a good game, only really good game can be profitable. Want to make money, this intention is essential!

Do not look at the current web game, another two years, now the web game operators are not mergers and acquisitions, is eliminated. I am afraid only the real intentions of the operators to survive, because the web game market does not need too many of the same, the same game, one or two is enough! As long as you can do the same kind of first, then the profit really is no longer a problem!

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