When did the birth of the World of Warcraft film uncover the mystery?
Source: Internet
Author: User
KeywordsMovie World of Warcraft Veil
Because of the booming game industry, more and more film directors are turning their eyes to them. A number of games have been adapted for the film, such as "Tomb Raider", "Biochemical Crisis", "Fist Emperor" series, although a part of most of the fans have been relegated to rotten film, but the integration of the game and the film will be the general trend, not only can attract a part of the game players into the cinema, And there will be more and more movie viewers can contact with this form of online games, is stone. The focus of the game adaptation movie is made by online games to make the movie simple, but it is not. Online games and movies belong to different industries, not every game is suitable for making into a film, so that is because there are three major contradictions between the online games and the film: first: Online games and film audiences different games are mainly young people, to students and just into the Society of young people, and really can go into the cinema, For the film company to bring benefits is the white-collar and the backbone of society, let them play online games, may have a heart but no time. So it is almost impossible to play the field of a movie simply because you have played a certain online game. Second: Online games and film success factors in addition to the screen, sound effects, the most important is the operation of the game, competitive and sustainable development. And the success of the film is mainly derived from the script, a good script is the soul of the film, no good script, even if you how the scene shook, the cast of how powerful can only be reduced to ordinary commercial films, only to see the value. Without a logical and intriguing story, it's hard to get a seat in the movie market. Third: The focus of the industry between different online games, although it is an entertainment product, but the root of the source or belong to the category of it, in this circle, everyone advocates the meaning of data, a data meaning far more than any prediction and assumptions. While the film can not get rid of commercial interests, but the passion of filmmakers and artistic inspiration to a great extent in the value of the film, it may be said that the film is not a simple digital stacking and logical framework can be determined. Based on the above three contradictions, online games adapted to the success of the film, depends on whether the game has the ability to reconcile contradictions. The birth of the World of Warcraft movie has an epic background of the European and American online Games "World of Warcraft", more than three years ago, the intention to enter the film market, recently reported that its script has been confirmed, but the film has not yet to shoot, lifting the global tens of millions of people's appetite, but blizzard Early in 2010, it was reported that the filming of the World of Warcraft film was still at a very early stage. Because the director of Spider-Man 4, Sam Raimi, is very, very busy, and he also has the "Wizard of Oz", "The Great Wizard of Oz" Waiting to be photographed. Therefore, the advent of Warcraft film, I am afraid to let players wait for a considerable period of time. Last month, Blizzard chief operating officer Paul Sams was receiving foreign mediaThe interview revealed the latest developments in the movie World of Warcraft: the director directed the "Spider-Man" Sam Raimi, who now has a lot of discussion with the creative director of our team. We also had good discussions with the authors of the script. Now we have reached a consensus that the plot outline of the whole story has been finalized. We are now stepping up the writing of the script. We believe we will make the most of the rush. Certainly it will take a while, but now everything is going very well and we are very confident that we can give a very exciting film to all the players in Warcraft and all the people who love us. In fact, "World of Warcraft" since the announcement of the film has been for more than 3 years, but the film has not yet started filming. In the face of many adapted game movies, can the World of Warcraft film Break the fate of being relegated to a rotten movie? We wait and see. The movie does not have to shoot does not matter the player amuse oneself also happy if is the World of Warcraft this game loyal fans, then certainly saw a few by the Warcraft players self-acting video, there are domestic players also have foreign players, and there are many excellent works, whether in its clips, music, plot, have many players clap wow. The player made the movie "Watching your sister's internet addiction War" is the leader in the DIY Video of Warcraft, it is following the "see your sister's Skull Party song" and "See your sister's Lich King choose to open again" after "See Your Sister" series of the third film, film length 64 minutes, production time more than three months. First by the director of sexy corn to write a script, and then ask users to perform in the game, interception of video, and then through the network to ask netizens to voice. The work did not cost a penny in addition to the electricity net fee. The entire film to nine city and NetEase for the basic framework of World of Warcraft agent, the content of the game to approve and modify, two companies have ridiculed the infighting, but also interspersed with a large number of network hot events, such as fishing law enforcement, 70 yards and so on. 2011 has come to the end of the World of Warcraft fans of the hope can be the most successful online game, it comes from the single Game "Warcraft", and "Warcraft" itself has been popular in the world more than 10 years, and gradually formed a unique set of Warcraft culture, This alone has solved the conflicting points of the audience. The game background of World of Warcraft is very connotation, illidan, deer helmet, copper, Alsace ... These legendary characters, each of them has a sad and emotional experience, but also the history of the whole of Azeroth, the interception of any one of them can write a story of the soul of the town. And the World of Warcraft's huge worldview gives filmmakers countless passions and ideas, allowing you to find the elements to convey ideas, and believe that both gamers and movie viewers can find common ground. 2011 has been striding towards us, the entertainment industry isIn the direction of integrated marketing, when we sit in the movie with popcorn, we can see from the screen that we are in the game, so we will wait. (Digging the shell net)
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