Why is the role of the game moving from left to right? Actually it's cold knowledge

Source: Internet
Author: User
Keywords Nintendo Super Mario

Why is the role of the game moving from left to right? This is "cold knowledge", with the left and right brain management ability or personal habits does not matter, it is the rules of the game set.

1985, Nintendo launched the game "Super Mario Brothers" is very familiar with the Chinese "Super Mary." The game created many of the first, one of which is the first to establish a game character to "go from left to right". In contrast, most negative characters are "killed" from right to left. Mario games are popular all over the world, so later game companies mostly follow this "walking rule".

"Super Marie" created another first, also and "Walk the Law" related, that is, it is the first horizontal version of the game. The simple understanding is that in its previous game, the interface similar to "Tetris", is a single scene, and Super Mario if only in one scene, it is too boring, so the designer thought of a method, so that the screen can move, the scene constantly changing. To put it simply, a sentry who sees only one scene becomes a scout who can run around. Because of this, it is necessary to establish the rules of the game characters walk, otherwise full screen villain running around, is not a joke. At least for game designers, in the 80 's, where the hardware is rudimentary, more content is not available to players. And known as the "true transverse scroll" technology, let the game space completely from ping-pong, billiard, knock bricks of the small World came out, also let designers have more to play the creative space, the game from this is no longer simple. At the same time, the game is also the first time to add hidden rewards, is the game of those seemingly obscure bricks, after the collision may have magical prizes, all kinds of eating will let the game characters "big" mushroom, picked up can spray fireball flowers, and a series of hidden checkpoints, making this game let the player stop.

What are the common settings in the current game? For most gamers, for the most part, only the "Super Mary" is remembered, and few know that the game has a previous one: "Mario Bros.", which was produced in 1983. This has also made the history of the game a rare sequel to the Story before. To say an anecdote, it is said that until now, there are people playing this game, not for anything else, only to refresh the fastest customs records. In July 2014, the player who kept the game's fastest customs clearance had shortened the clearance time by 1 minutes, with a new record of 4 minutes, 57 seconds and 69. Think is also amazing, think when I play this game, can grind a haw to insist 35 off even good.


But these are not "Super Mary" the biggest contribution. After the "Atari Shock" in 1983, the game industry was in a terrible storm. "I think Super Mario Bros is a milestone in the history of the game, because before it, there is a big question mark about whether or not video games will continue to be popular," he said. "After the crash, Nintendo came up with Mario and said," We can make video games pop again, "said Bill Rod Cooper, former vice president of Blizzard. ”

Atari dropped the stick, so that Nintendo and its first generation of home game consoles Accessibility Computer (commonly known as FC, because its fuselage is red and white, also known as red-white machine) took over, the center of the game industry has shifted from the United States to Japan.

Does Nintendo succeed with just one "Super Mario"? Of course not so simple ...

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