"Wind Hero pass ol" Team interview wind Fantasy 7 development
Source: Internet
Author: User
KeywordsHero biography Wind fantasy
Hong-Yu technology self-made, Nordic mythology, "The Twilight of the gods" period for the background of the new online game "Wind Hero Biography Online" in the near future will meet with players. Taiwan Game website Bahamut This exclusive interview to the "Wind Hero Biography Online" Research and development team to analyze the "Wind Hero Biography Online" In the "Wind Fantasy" series of positioning, game story, world view and art features, and even research and development team in the interview, also for many players concerned about the "wind fantasy" Series of stand-alone new works to point out positively, "wind fantasy 7" Research and development is still in progress, please rest assured. "Wind Hero Biography Online" is a game-oriented player, using professional choice and skills to use separate ways to increase the game changes in the new works, different from the "Wind fantasy Online" Q version of style, the games is based on the realistic character proportional to the size of the design. In order to focus on this game and the "Wind Fantasy" series of players, to better understand the "wind Hero biography Online" Research and development ideas, the recent Taiwan game website Bahamut An interview with the game research and development team to introduce their ideas to the work, research and development team also specifically for the player to open more game settings. The research and development team interviewed the following interview content: 1: This "wind hero biography Online" The story set and "Wind fantasy" the relationship between series? "Wind Hero Biography" producer Yu Chang: If the stand-alone period of "wind fantasy" series of old players still have the impression, before the development of our team in "Wind Fantasy V" (that is, the "wind Fantasy ~ Red and Blue" ~ series), which was known to wind single player, there was another script as one of the development options, That is what we call the "wind fantasy genocidal" in the new Wind fantasy series. "Wind Hero Biography Online" is the use of this story script framework for the production of the base. So, to say "wind hero Chuan Online" Follow the color series what is the connection, then I think the connection is that she was another wind series, but today this work is different from the form of stand-alone, this work is still full of deep wind taste. Whether it is a complex plot character relationship, or deep engraved hero main script. I want to be interested in the player directly experience, it will be quite a feeling! 2: Can you introduce this "wind hero" to the world view and people, stories set ideas? "Wind Hero Biography" text Planner Woo: As has just been said by the producers, using the original scheduled to use in the new series of stand-alone works "wind fantasy Genocidal" "Wind Hero Biography Online" World view is quite special, new works complete integration of the players are familiar with the true Nordic mythology and "Wind fantasy" Department of the original script, so in the whole interpretation of the story, in addition to still retain the same as the previous wind color story of the same delicacy, but also because of the introduction of a lot of real Nordic myths, and let this fantasy typeThe story has more heavy sense, and the real Nordic mythology is interested in the player, can also find many smile deep settings. The Goddess of divinity is like the goddess of War on behalf of the Underworld. Her true identity and hidden behind the story is quite worthy of a person to understand, there are many heroes in the game's personal script is also quite recommended, the role and role of deep emotional intertwined, the plot interested players may wish to try the "wind hero biography Online." 3: "Wind hero" and "Wind Fantasy 7" setting is there will be a bit connected? Many players are very concerned about the "wind Fantasy 7", can disclose the current work of the plan? "Wind Hero Biography" producer Yu Chang: In addition to the original script and make the main members are the same, "Wind hero" and "Wind Fantasy 7" in the story set in fact, there is no connection. But just because the main production members are the same group of people, so believe in the "Wind Hero Biography Online", that part of the "Wind fantasy" brought by the move, is certain to exist, and this is our production team has been working in the "wind hero" to achieve the goal. I really appreciate the player's expectation and concern for wind Fantasy 7. Also take this opportunity to report with the player, although the single game environment in recent years because of the piracy problem has changed greatly, but has been the development of multiple games for the purpose of our (Hong-Yu Science and technology) have not stopped, or give up the development of stand-alone games, so please worry about "Wind Fantasy 7" has stopped the development of players at ease, "Wind fantasy 7" Research and development is still in progress, and we will continue to work, and at the best possible time in the most appropriate way to launch. 4: When does the game start to think? How long is the current time of development? "Wind Hero Biography" producer Yu Chang: "Wind Hero Biography Online" and "Wind fantasy online" can be said to be the same time development sister. Both of these are the games that have been launched since 2004, so assuming that the proposal is not revised to a formal case, so far the work has gone through two years of spare development time. Of course, in the case of more abundant research and development time, the content richness of this game also invites the player to look forward to. Research and development team efforts to develop 5: Why would want to "wind fantasy online", the new launch of a different style of "wind hero biography Online"? What are the different settings for "Wind fantasy online"? "Wind Hero Biography" main planning Ber: Early in the "Wind fantasy online" Before the listing, "Wind hero Transmission Online" has been in the development and production. Later, "Wind fantasy online" After the listing by many players at home and abroad, in the "wind fantasy online" operation during this period, we also received many players from all over the suggestion, in sorting out the valuable suggestions of many players, in addition to the "Wind fantasy online" onContinue to update the adjustment, we will also be a lot of good advice and ideas, into the "Wind hero biography Online" this game. "Wind Fantasy online" mainly through the player's professional skills and equipment to affect the role of combat capabilities, the advantage is that the player is easier to use and not too complex system needs to explore, after the launch by the market players praise, But the same game also reduces many can let the player pursue the goal as well as the change, in view of this, we in the later revision project, has introduced many new systems to complement the game content the change sex. "Wind Hero" in the original production, is the hope that the game between players (PVP)-oriented, in the Player vs system planning three different modes of game play for the player to choose, respectively, is the original realm of God open to the battlefield, team vs Team Team limited competition, And the realms of God's dominion that determine the ownership of the realms of God. In order to increase the game's variability and create a more level of gaming sense, the team has also planned combat style, professional skills, weapon enhancement, gem inlay, rune branding, equipment offerings, and spirit training systems to enhance players ' ability to combat and change their role in the game, It is hoped that this success will greatly improve the player vs system in the game occupies the importance and fun. 6: This "wind hero biography Online" role why decided not to adopt Q version design? What are the challenges of taking a real proportional design? "Wind Hero Biography" producer Yu Chang: In addition to our hope that the game style can give people and "wind fantasy online" completely different feelings, mainly because of "wind hero Biography Online", emphasizing the war and heroic feelings of the world view and game background more suitable for the head of the game characters, so we just a house " Wind Fantasy Online is a very cute 2-head design, and life-sized to build the characters in the game in a proportional way. If there is any difficulty in making a role in the proportion of the head, it is certainly the role of the proportion of the head, in the fine degree of the action performance is much higher than the 2-head role, so in the production of natural need to spend more effort and correction of time, so in the early development, the action design team but eat enough of it? However, in the present results, it is still very satisfying. The player will also be asked to appreciate the delicate performance of each character in the game and the high count. Careful research and development Game 7: In the game hero design as well as with the Nordic mythology War Angel design, the art team is how to spend time to create a suitable appearance and style? "Wind Hero Biography" Characters of the main art min Pray: Mainly, of course, the Nordic myth as the starting point, based on the characteristics of Nordic mythology, according to its heroes and the background story of the war Angel to extend, and then fusion FY unique fantasy style will present the "wind hero" so style. The myth of course is not pure only the bright oneFace, so chose the war angel on both sides of the war with light and dark shapes, at first, it was black hair and felt sad, but after the discussion decided to emphasize the negative and belligerent feeling, so the hair color to the same as the Philippines with the same gold, and deliberately to create a sense of death-like feeling more prominent opposition, But Kari at the beginning of the sad setting is still! Of course, these are the players who have to play the game before they feel it. Sincere hope that the player will be in the "Wind Hero Biography Online" In the world, tasting by the FY created by the myth of the World and heroes. 8: Can you reveal the game in the design of the scene, and how will the Nordic mythology combined? Are they drawn from specific countries? What kind of an impressive scene will the player see in the game? "Wind Hero Biography" scene set art Build Fu: Well, in the scene planning of "Wind heroes", this time it was not simply a reference to the Nordic style of architecture to design, but to take into the fantasy and fantasy style elements to join in, and try to build a new form of the scene style, Allows players to experience many different styles of scene transformation. The relevant setting of the smelting gold City related setting figure smelting gold City related set up a little deeper, even though we all know that the origins of Nordic mythology in northern Europe, the Nordic gave people the impression is ice and Gaoshan, but in order to make the game more colorful colors, Therefore, we in the scene design in addition to reference to the Nordic reality features, but also combined with our (Hong-Yu technology) is good at the fantasy style, so that the game in the screen more beautiful and changeable, look forward to the new experience of different Nordic mythology. In order to show more abundant landforms and images to the players, we have not specifically targeted the Nordic countries in obtaining reference materials, instead we expand the scope of the material, not only Greece and Rome into the reference, and even add a bit of the mysterious oriental color, so that players can experience a variety of different styles in the game. I think the player should be impressed with the magnificent view of the rainbow in the beginning of the game creation scene. After the actual entry into the game, the player will also be with the level and plot of the continuous advance, to realize the different landforms of the visual stimulation, whether it is the desert sand, or green grass grassland, or even deep dark forest, I believe all can give the player a pretty good visual experience. 9: What is the target group of "Wind heroes"? What is the difference between "wind fantasy Online"? "Wind Hero Biography" The Main planning Ber: "Wind fantasy online" game picture performance style is a Q version of the lovely casual wind, at that time is the target group locked in the middle and low age group of young people. "Wind Hero Biography Online" because in the background setting and game picture and system planning to make a more mature style, but also joined the Rich National War theme in which, so the target group locked apart from the original youth groups, but also hope to attract more adult groups to participateWith this game, I hope everyone likes the game. 10: Finally, can you disclose the current development of the game and the future of the market time? "Wind Hero Biography" producer Yu Chang: "Wind Hero Biography Online" Currently scheduled progress has been completed, formally entered the full content of the test, as well as the overall difficulty correction fine-tuning stage. "Wind hero Transmission Online" is scheduled to be in the third quarter, that is, September late in the formal meeting with the players. Also please like this game, or like "wind fantasy" players pay close attention to the relevant news. Thanks again to all the enthusiastic players for our team's support and encouragement!
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