(Compilation/Sky White) after the Xbox Live has moved the independent game to the more visible Games and demo area, some independent game developers have made persistent efforts to launch a "Indie Games Winter on Live" in the first week of December. Uprising (independent production game Winter Megathrust Attack) "Independent game promotion, in this event, there will be 14 independent games in December to land the store, each game price of 80 to 400 Microsoft Points (about 1 to 5 U.S. dollars). But according to the current situation, this activity has encountered many setbacks, the outlook is not optimistic. Originally scheduled to be launched in the first week of December together 14 independent production game, really on time to launch only 9, the other 5 are rushing to rush to work for January before the release. This kind of cross promotions, the intention is to provide players with a large number of low-priced games to stimulate consumption, but from the day of the release of the situation, some people are happy to worry. Robert Boyd, the organizer of the event, said in an interview with foreign game media edge that Epic Dungeon was a big success, selling more than 6,000 from the first day of the sale to the 10th, and soaring to the top of XBOX360 's list of independent games. "I wouldn't be surprised if you told me the game was sold at 50,000 to 100,000." "said Robert. The success of Epic Dungeon is a triumph for other independent games, as it was launched in the first week of December, when break Limit has sold more than 400 so far and other games have sold less. And some of the previously successful games, such as "Soulcaster II" and "Crossfire 2", did not provide relevant sales data to the media, so no one knows what the situation is. So why is this event such a setback? Robert says the result is diverse: "At the end of the last minute, we found a major error in the document describing the game's features, and some of the problems with the game." We want to modify it and upload a new one, but the Xbox Live's policy on independent gaming doesn't allow us to do that. Developers have to wait 7 days before the game is released to edit the product, like "Soulcaster II", which, as far as I know, has a small bug that is easy to fix, but developers have waited 7 days for the opportunity to do it. The term explanation: independent game independent games (independent Game) is another game that exists relative to commercial games, and the relationship is very similar to commercial movies and indie movies in the film field. In general, a game that can be independently completed without the impact of commercial capital or commercial distribution is considered independent. With the development of the game industry, the boundaries of independent game making and business game making are increasingly blurred. Like "Time and Space fantasy", "Mechanical fan City", "Titan revenge" are very creative independent game.
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