Zynga to launch 3D games for urban operations CityVille

Source: Internet
Author: User
Keywords Zynga cityville Games
Zynga to launch 3D games CityVille Beijing Time November 18 Morning news, American social game developer Zynga is about to launch a city-run game called "CityVille" and has released a 45-minute trailer. "CityVille" is equivalent to the combination of "Analog City" and "FarmVille", and will face fierce market competition.  When the game is developed, Zynga will be released to Germany, Italy, Spain and France. Zynga's foray into the sector was not surprising, after a digital chocolate, the millionaire city, has attracted 12.6 million of monthly active users, making it one of Facebook's most popular games. Other competitors include Playfish's "My Empire" (My Empire), Crowdstar's "Hello City" and Playdom's "Social City" (Social town).  Although Zynga has been moving into the market late, it can still attract a large number of its existing gaming users to the game. For those who have played "Analog city" or any of these social-city games, "CityVille" will give a very intuitive feeling. The game begins with a series of guided tasks to build cities, such as paving roads, building houses and shops.  With the increase in population, more and more people will come to the cities and towns which are built by users, and gradually acquire new buildings, which will help users to make their towns a virtual metropolis. Since all buildings have 3D rendering technology, this will be the most beautiful game of the Zynga interface.  The user is free to rotate the building to get the right view and location. Zynga says this is not just their first 3D game, but also the most socially-powerful game. The social elements of other games produced by the company are asynchronous, and users cannot interact with friends in real time. But the game has improved the interaction between users. For example, if a friend wants to run a business in a user's city, he or she must obtain permission from that user. Once approved, friends will control the operation of the enterprise.  In addition, users can exchange items with friends through the game's trading system, including trains and ships.  Notably, in "FarmVille" and most of the other Zynga games, users are penalized if they log on too often (in the FarmVille, the plants planted by the user begin to wither), and CityVille does not. Industry insiders believe that when the user's level is sufficient to obtain most buildings, the game's attractiveness will soon be reduced. But Zynga plans to pass aSome measures to maintain the interest of users, one of the most important is the task system: from the beginning of the game, users will receive a series of tasks, gradually increasing difficulty, and some even need to redesign the city pattern. In addition, Zynga has also passed on the idea of environmental protection in the CityVille. Users need to remove trees somewhere else, instead of destroying them directly, to improve their awareness of environmental protection. In the case of FrontierVille, there is no such requirement. (Ding Macro)
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