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The pioneer of cloud games, the opportunity to subvert the gaming industry still exists

The pioneer of cloud games, the subversion of gaming industry opportunities remain as one of the most anticipated applications of cloud computing, cloud gaming was once considered a disruptive change in the gaming arena. However, the birth of three years, the cloud game is far from Universal, leading OnLive also fell on the road.     So, does cloud game have any chance? In 2009, OnLive just launched the experience of cloud gaming services, although some questioned, but many people think it is a revolutionary innovative products. OnLive's idea is that ...

Cloud Gaming Enterprise plans to use the Nvidia grid cloud gaming platform to provide gaming services

January 6, 2013-The US Las Vegas-International Consumer Electronics Fair (CES)-nvidia® announced today that six of the world's leading cloud gaming companies are planning to use the nvidia®grid™ cloud gaming platform to provide gaming services to global broadband companies. Whether it's smart TVs, PCs, tablets or smartphones, the NVIDIA GRID platform enables High-performance gaming PCs to interoperate seamlessly on any screen and anywhere ...

The advent of the cloud gaming era

In a 10-storey office in the east of Beijing's eastern third ring, a few 100 square meters of offices, a few more than 20-year-old boys sit in front of their computers, playing the famous game of World of Warcraft. It's not a matter of working hours, it's their job to debug the stability and latency of their newly developed cloud gaming platforms on a few configured computers. Dundee, the founder and CEO of the new company, Beijing Yun Lian Technology Co., Ltd., a few years ago, led the team to develop a ...

Cloud game Pioneer OnLive: the opportunity to subvert the gaming industry still exists

As one of the most anticipated applications of cloud computing, cloud gaming was once considered a disruptive change in the gaming arena. However, the birth of three years, the cloud game is far from Universal, leading OnLive also fell on the road.  So, does cloud game have any chance? Sinorama reporter Feng Haixu 2009, OnLive just launched the experience of cloud gaming services, although some questioned, but many people think it is a revolutionary innovative products. OnLive's philosophy is that, through the concept of cloud computing and technology, in the cloud game operation mode, all games are ...

Cloud gaming platform OnLive to be acquired

Beijing Time August 20 news, according to foreign media reports, cloud gaming service platform OnLive in the United States August 17 began mass layoffs, and then issued an official statement confirming that the company has been acquired. According to a number of reports received by the Wall Street Journal columnist Kara SVESHL Kara Swisher, OnLive's employees are leaving their offices in Palo Alto, Calif., and everyone carries a few packed boxes.   Then they drove directly to the nearby bar to drown their sorrows. O ...

Five technology trends such as cloud computing will permanently change the gaming industry

Beijing Time June 20 News, the U.S. Science and Technology blog Mashable Wednesday article, said Sony and Microsoft will be released at the end of this year's new generation of game host, with the listing of these two hosts, the game will become more advanced, there are five major technology development trends will bring permanent changes to the game industry. Here is the main content of the article: at this year's E3 conference, there are a variety of new technologies designed to improve our gaming experience. This year's Christmas holiday shopping season, there will be two of powerful next generation Game host landing market, which means that the game will become more advanced. ...

Gaming business faces impact Sony North America push "cloud Game"

Sony Computer Entertainment (SCE) announced the launch of Cloud gaming services in North America from July 31 onwards, before the opening of the world's largest game show, "E3", according to Japanese news reports. Sony has launched a cloud gaming service before rivals such as Nintendo and Microsoft, in this regard, CIC consultant IT industry researcher Li Fangting that the cloud game for users and vendors are "profitable", manufacturers do not need to continue to invest a huge amount of mainframe research and development costs, only a small part of the cost to upgrade their own servers, But the effect is similar, users can save the cost of buying a host, ...

Today's online gaming market is so brilliant

Today's online gaming market is booming, showing a thriving momentum. In the first quarter of 2013 China's online gaming market reached 18.59 billion yuan, an increase of 21.7%, which allows a large number of developers to the game industry. The vast "money" also let the game industry more fierce fighting, and the Red Sea market in the process of vigorous development, in order to enhance competitiveness, naturally spawned more demand, such as the lower cost of operation and maintenance resources, stable and reliable and scalable server infrastructure. It can be said that the old IDC hosting service has been unable to meet them ...

Dombinson: The real rival of Chinese social gaming companies is the international giants

The Gospel of "stealing food" developers: a minimum cost access to the international social gaming market and development platform Wen Zhu Xudong Dombinson, the first business class in his life, took place at the Paris airport in 2004. He was also the University of Aeronautics and Astronautics computer science undergraduate students, and two other students on behalf of the school to participate in France Simagine 2004 Global GSM & Java Card Design competition and won the gold medal. Despite receiving 25,000 euros in bonuses, he was not willing to buy a bottle of 1 euros of mineral water at the airport ...

Hao Fang: Electronic gaming platform based on the "cloud" and set up

If you are a video game enthusiast, mention Hao Fang (Shanghai Hao Fang Online Information Technology Co., Ltd.) you must not be unfamiliar. On average, there are 700,000 of players from all over the country to linger in the game space created by the Hao Fang, they are more willing to the country's most popular, the largest electronic competitive operating platform as a comfortable, free "leisure Inn."   Decent word-of-mouth and user loyalty, as well as more and more gamers of the favor, is the Hao side for many years the accumulation of valuable wealth, but also its development and expansion of the fundamental. Click here to download Hao Fang However, the possession of this wealth is not a ...

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