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Absrtact: According to Guangzhou Daily, Guangzhou Baiyun Psychological Research Institute, director of the Center for the development of juvenile heart Shen Jiahong, said the current industry is ready to use the Internet addiction (addiction) This argument, renamed to the pathological Internet. The Ministry of Health is conducting research, according to the Guangzhou Daily Report, Guangzhou Baiyun Psychological Research Institute, Director of Youth Center for Heart Shen Jiahong, said the current industry is ready to no longer use the "Internet Addiction" (addiction) this argument, renamed as "pathological Internet." The Ministry of Health is conducting research to determine its diagnostic criteria once the diagnostic criteria are established, "...
Absrtact: According to Guangzhou Daily, Guangzhou Baiyun Psychological Research Institute, director of the Center for the development of juvenile heart Shen Jiahong, said the current industry is ready to use the Internet addiction (addiction) This argument, renamed to the pathological Internet. The Ministry of Health is conducting research, according to the Guangzhou Daily Report, Guangzhou Baiyun Psychological Research Institute, Director of Youth Center for Heart Shen Jiahong, said the current industry is ready to no longer use the "Internet Addiction" (addiction) this argument, renamed as "pathological Internet." The Ministry of Health is conducting research to determine its diagnostic criteria once the diagnostic criteria are established, "disease ..."
Tomorrow June 26 is the international anti-drug day, the theme of our international anti-drug day this year is to participate in anti-drug struggle and build a harmonious society. In real life, heroin as a drug, can cause great harm to people's physical and mental health. The transition from reality to the virtual world is still not spared. The term "electronic heroin" is used to refer to the image of "heroin" as a metaphor for the use of electronic technology to disseminate information about electronic heroin that is harmful to people's physical and mental health, or to use electronic means to develop unhealthy recreational means. In general, these information or recreational means have the ability to make people addicted. ...
Intermediary transaction SEO diagnosis Taobao guest Cloud host technology Hall recently on the topic of Internet addiction, is the most discussed, "Network Ring Center" event also stir up uproar. Internet addiction has not been a personal problem, has risen to social problems. There are a lot of Chinese netizens, who are addicted to the Internet, which is the inevitable trend of social development. The internet has changed people's living habits, bring convenience to people, but also bring other problems, such as "network syndrome", more and more people can not leave the network, network dependence is more and more serious. About Internet addiction is defined by someone who says that a week ...
Intermediary transaction http://www.aliyun.com/zixun/aggregation/6858.html ">seo diagnose Taobao guest stationmaster buy cloud host technology Hall" clinical diagnosis standard of Internet addiction "This" standard "believe everybody has heard in recent days , small five many friends QQ signature changed to "Wake up, become insane." For nothing, someone else was buckled up with a "mental illness" hat, I think this put no one happy. Little Five Now ...
&http://www.aliyun.com/zixun/aggregation/37954.html ">nbsp; An overview of the events March 19, a set of electronic sports national team news attracted the ultra of diving athletes, and then triggered "electronic athletics is not counted as sports" network discussion. March 19, the sport administration of the sports department issued the "Guan ...
Source: It Observer Author: Chao Fu yesterday noon on the news to see Zhouhongyu representative of the "on the prevention of" online games acting "employment difficulties of the proposal", feeling a biased view, so casually wrote a title titled "Online Games Acting legalization how thirst?" Blog posts in their own blog, at night to check the mail, but received the Zhou Representative's assistant Jianghueu wrote a letter entitled "On the prevention of" online games acting "The proposal of employment dilemma" of the mail, with zhuizhuide mood after reading, I still insist against arbitrary ban ...
Seoul, dean of a psychiatric hospital in Jin Yu, said in an interview with South Korean media: "Children play the consequences of poisoning is very serious, the development of the order is generally: loss of learning interests → values and parents conflict → Addicted to the game → with parents conflict → (high school/High school) to parents violence, runaway, theft, There are so many cases. It can be said that more than 90% of adolescent problems are related to bad online games. "This newspaper in Seoul reporter Wang Gang recently, aimed at restricting young people to carry out late-night online games" Juvenile Protection Law amendment in the Korean Parliament ...
The domestic network game industry's development speed is surprising, a network game company in a certain recruitment program on the high salary makes people feeling this industry profiteering. Open a Web browser you will find that on a variety of game sites, full of propaganda content is filled with pornography, violence, money and so do not fit the content of minors, but no one game company will make children not appropriate reminders, but minors become their biggest consumer group. Most children should not be in the domestic most popular online game "through the FireWire," in South Korea is classified as only suitable for people over 18 years old ...
Network games do not grade the harm caused by many parents bitterly, but also let the society to make a bitter experience. The survey showed that more than 70% of respondents agreed to grade. However, the classification of online games How to build, the approval of the grading of several parties have been divided. Independent third party classification of the "American Classification" is not omnipotent, depending on the executive power "one Blade" may let the game industry slump, and even lead to minors to contact those foreign to China as the imaginary enemy of the network game. Where should China's online game grading approach go? Network game company: Support grading facing the people who are not the age to play ...
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