Digital Entertainment

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Third party payment digital entertainment market ushered in more fierce competition

With the gradual maturation of the market in the field of electric commerce, the market of digital entertainment, insurance fund and logistics will gradually increase, and the scale of third party payment transactions will continue to rise rapidly.   As a third-party payment industry, the veteran battlefield Digital entertainment business Line will also usher in more intense competition. Since 2000, the explosive growth of online games has made it a top priority for game manufacturers. Before the game vendors mainly rely on the vast network across the country to sell, but offline real card recharge, the need for high cost of channel construction. For most game makers, this part ...

The first online literature works copyright auction: "domineering wild"

Starting point of God author "calm calmly somebody", will bring his first piece, "domineering wild" to participate in the first online literary works copyright game auction. At the upcoming "12th China International Digital Entertainment Expo" (hereinafter referred to as CJ), there will be a grand literature and CJ co-organized by the Oriental auction house hammer the first online literature and game copyright auction. In order to reflect the highest level of copyright in internet literature, Shanda Literature recruited auction works to all authors from early June. At present, there are already some big-time authors such as Tang Jiaoshao and Fang Xiang, who want to participate in the classic works. The "domineering wild" has become an auction ...

Sony is speeding up the virtual emoticons business, Bloomberg reports

Absrtact: Sony has been getting bad news lately, selling its headquarters building, abandoning its PC business, and reporting losses. As a result, Bloomberg reported that Sony is accelerating the virtual emoticons business, in 36 Krypton looks like they really got it. According to Sony Digital Entertainment negative Sony has been all the bad news recently, the sale of the headquarters building, the abandonment of the PC business, earnings losses ... As a result, Bloomberg reported that Sony was speeding up the virtual emoticons business, and in 36 krypton it seemed they were really enlightened. According to Sony Digital Entertainment director Fukuda Chun (Atsushi).

CJ held a press conference to announce the remastering dream

Text / Ling Qing At 15:00 on June 19, 2014, the 12th China International Digital Entertainment Expo Press Conference (hereinafter referred to as Chinajoy) was held in Shanghai International Convention Center. Zhu Junbo, deputy director of Shanghai Press and Publication Bureau, Jiang Fusheng, director of Publishing Department of Propaganda Department of Shanghai Municipal Party Committee and Han Zhihai, general manager of HannStar Shinhan Exhibition Co., Ltd. attended the conference. After 12 years of development, Chinajoy has become the world's second game show, Asia's first game show. In twelve years experience of precipitation, Chinajoy has ...

The TV field is a battleground for Giants

Absrtact: After PC, tablet and mobile phone, the television field, known as the fourth screen of the Internet, became a battleground for giants. Yesterday, the daily economic news from people familiar with the information, film and television digital entertainment Platform for the stock market to do the final financing to prepare the next PC, tablet and mobile phone, known as the Internet "the fourth screen" of the television field become a battleground for giants. Yesterday, "Daily economic news" from people familiar with the situation, the film and television digital entertainment Platform for the stock market to do the final financing preparation, has been exposed to up to 14 cultures, production ...

Toys are labor-intensive industries

In a recent interview with the Daily Economic news reporter, Sh Honggang has contracted out a toy company in Shanghai. Since the 80 's, China has become the world's largest toy production and export country. But at present, the whole toy industry of our country is undergoing profound change. The toy industry relies on a growing number of demographic dividends, rising wages for workers, difficulties in hiring, and high levels of external trade barriers.   At the same time, the rise of the digital entertainment industry has continued to challenge the toy industry ... In Sh Honggang brewing the company changed hands this time, Shenzhen ...

Where is the traditional toy industry in the age of digital entertainment?

Abstract: Male fear into the wrong line, women afraid to marry the wrong Lang, Sh Honggang (alias) so describe his current situation. In his view, toys are labor-intensive industries, but such industries have no future in China. In a recent interview with the Daily economic news reporter, "Men afraid to go wrong, women are afraid to marry the wrong Lang", Sh Honggang (alias) to describe his current situation.   In his view, toys are labor-intensive industries, but such industries have no future in China. In a recent interview with the Daily Economic news reporter, Sh Honggang has contracted out his toy company in Shanghai ...

Online games talent Dark war perfect time and space to dig the corner more than 10 people against opponents

Insiders said that the interaction within the light of a dozen employees to submit their resignation, the team with the engine to change the perfect time. According to the source, the former technical director Xu and Operation Director Liang MoU from the Light Tao after the intention to set up their own company, but because of capital problems to transfer perfect. The two men pulled a dozen teams from within the light Tao, including nearly half of the technical team and three or four operators.  According to analysis, the team may set up a perfect Nineth studio. The personage also discloses, Xu MoU originally for Beijing Haufeng Digital Entertainment Technology Limited Company technical team management personnel, had concealed in the case of both sides ...

Game oranges Follow the grand platform globalization can survive

The Facebooksns platform, which began to pop at the end of last year, has a slight fever, but many game makers have noticed that the market will be far more lucrative than people think.  Game Orange CEO Liu Baixin 9th in Taipei's six-Fu Palace held a media dinner, the scene announced the game Orange's latest digital entertainment platform beanfun!, and six companies are making new products. Liu Baixin said that since the end of last year, the game of oranges has begun to conduct the first wave of membership conversion, the current members of the Taiwan(China) region has completed 20% member accounts to upgrade to the bean ...

Time to invest in the development of the online games, the group signed a memorandum of understanding

Multi-play Internet-rich investment (01049) announced the acquisition of a mobile digital entertainment business through its force group, which has 8 times times the forecast price/earnings ratio.  With the growth of mobile entertainment market, the price is quite reasonable, while the rich can enter the fast-growing mobile entertainment market through acquisitions, the prospect is worth looking at a high level. Moliyo has signed a memorandum of understanding with Injoyinformationtechnology to acquire 51% of its stake, 81.6 million yuan, of which 50% will be paid in cash, the balance will be invested in the time of the acquisition after the issue ...

HK $ Two hundred or three hundred per month for 600,000 people playing online games

July 7, according to Hong Kong Ming Pao reported that the current local and Macao region about 600,000 active online game (online games) players, up to 120,000 people at the same time online "playing machine", online games has become the main leisure activities of young people.  The survey shows that 2008 Taiwan net game actual sales income of up to 25 billion yuan, and for the telecommunications industry, IT industry to bring 60 billion yuan indirect income, the scale of film, television and music and other traditional entertainment industry. Yang Shounen, manager of the Hong Kong Digital Entertainment Support Center, said: "Online gamers are mainly young people aged 13 to 20, while primary and secondary students account for about 20% of ...

Only cut people and leveling? Chinese online games need to be out of homogeneity

Recently held the Eighth China International Digital Entertainment Products and Technology Exhibition (ChinaJoy), as the highest level event, attracting countless eyes, but also cause controversy. Some people say that E3 is technology, TGS (Tokyo Game Show) is the game show, GC (Germany Leipzig Game Conference) is the scale of the show, ChinaJoy show is exposed beauty. Some people can not help but regret: If after ten years of struggle just to show these, the survival of China's online games will become a doubt. Cut people and leveling? China online games need to be out of homogeneity ...

"Alloy equipment" father Hideo April promoted to Konami Vice President

Konami issued the latest personnel change notice on March 30, the most notable of which is "alloy equipment" father, well-known game producer Hideo, will be promoted from April 1 to Konami Digital Entertainment Co., Ltd. Vice president.  At present, Hideo is the creative director and the small Island Production group, Mrs. Director. The island's promotion is a good thing, but it also means he will be farther away from the front line of the game. As a veteran producer in the 90 's, Hideo is one of the few companies that has left the company and is still able to ...

Former EA executive job-hopping Disney returns to old club as Vice President

(Compiling/Katy Fish) According to overseas media reports, Disney Interactive announced that the former EA executive Adam Sussman will be hired as the company's senior vice president. Adam Sussman previously worked for Disney Interactive, responsible for the company's digital entertainment business until 2005. Then he joined the THQ, as the general manager of the company for two years, responsible for product development, marketing, business development and strategic cooperation.  His last job was in the mobile division of EA, where he was responsible for the release of games to iOS and other mobile platforms. Now ad ...

Every day to create a new mobile marketing model

With the increasing impact of mobile Internet on traditional media, how to successfully implant the mobile Internet genes and complete the transformation and upgrade with the new Internet thinking has become a topic that all traditional media strive to explore. As the traditional media, "overlord" television media has been declining, from the development trend, the future development of the television media can not be separated from the network alone. As the main content, TV shows are difficult to achieve breakthrough development due to the well-known policy conditions. Therefore, the Internet or the rapidly emerging mobile Internet has become a new area where all television programs seek to make breakthroughs. ...

The report says Sony is speeding up the virtual expression sticker business

Absrtact: Sony has been getting bad news lately, selling its headquarters building, abandoning its PC business, and reporting losses. As a result, Bloomberg reported that Sony is accelerating the virtual emoticons business, in 36 Krypton looks like they really got it. According to Sony Digital Entertainment negative Sony has been all the bad news recently, the sale of the headquarters building, the abandonment of the PC business, earnings losses ... As a result, Bloomberg reported that Sony was speeding up the virtual emoticons business, and in 36 krypton it seemed they were really enlightened. According to Sony Digital Entertainment director Fukuda Chun (Atsushi).

"Storm Heroes" for the first time in China to provide Simplified Chinese version of the player demo

From July 31 to August 3, 2014, the 12th China International Digital Entertainment Expo (referred to as ChinaJoy) will be held in Shanghai New International Expo Center as scheduled. The theme of this exhibition is "Shaping the New World Game Pattern". New technologies, new ideas and new products brought by foreign game makers and game developers will become the highlight of 2014ChinaJoy. The United States, South Korea, Poland, Scotland and other global More than 20 countries, "group" to participate means that the real globalization of online games, Blizzard, EA, UBI (UBI ...

In the case of mergers and acquisitions, the two horses in the tug of a battle have been mutually exclusive.

In the merger, the two horses in the tug of a battle have been mutually exclusive.   After the Monday Ma's Tencent stake in the east, the turn to Jack Yun's Ali shot, but surprisingly the target from the "culture" industry. Culture China 11th issued a notice that the 62 4.4 billion Hong Kong dollar to obtain the strategic investment, Ali will receive cultural China 60% of the shares.   South all reporters from the people who know, Ali this move is intended to open the cultural industry chain upstream and downstream, rather than backdoor listing. It is noteworthy that Tencent originally held 8% of the Chinese ownership of culture, after the transaction, the shareholding ...

Le amusement game IPO will be issued 7.7 million Class A outstanding shares

Netease Technology News July 29 news, according to foreign media reports, music tease game in the United States in August IPO, the issue price of 12 to 14 US dollars, up to raise funds of 124 million US dollars. Le amusement game IPO will be issued 7.7 million Class A outstanding shares, the issue price of 12 to 14 US dollars per share, listed on the Nasdaq, underwritten by Credit Suisse and JP Morgan Chase. The base deal size is $ 108 million but could increase to $ 124 million after the greenshoe option was triggered. Tencent has music tease game 27 ...

Chinajoy has become the world's second game show

Text / Ling Qing At 15:00 on June 19, 2014, the 12th China International Digital Entertainment Expo Press Conference (hereinafter referred to as Chinajoy) was held in Shanghai International Convention Center. Zhu Junbo, deputy director of Shanghai Press and Publication Bureau, Jiang Fusheng, director of Publishing Department of Propaganda Department of Shanghai Municipal Party Committee and Han Zhihai, general manager of HannStar Shinhan Exhibition Co., Ltd. attended the conference. After 12 years of development, Chinajoy has become the world's second game show, Asia's first game show. In twelve years experience of precipitation, Chinajoy has ...

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