Domestic Game

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Many domestic game makers favorite subject

The long history of the Three Kingdoms, crowds of legendary history, soul-stirring epic war, has always been the longest sustenance of heroic dreams. As the favorite theme of many domestic game manufacturers, the three countries have gone through stand-alone, terminal and page tours, so far in the field of hand-made games, all kinds of cards, competitive, strategic hand tour of the Three Kingdoms after another. In particular, the explosive development of mobile games at this stage, the Three Kingdoms theme travel is to take up an undeniable market share. So, in the flourishing game of the Three Kingdoms theme, who will win the silent war and disdain for Heroes? Crackling Three Kingdoms: Strategy Three Kingdoms tour leader ...

Domestic game animation industry hot spots continue to train the game animation talent

In recent times to the domestic game animation industry hot spot constantly. First, the director of National Press and publication, GapP, predicts that China's online gaming industry will develop at a high speed.   He believes that from 2006 to 2010, China's online gaming industry growth rate will reach 35.5% after the State Council officially approved by the Ministry of Culture, led by the Ministry of Cultural Support and animation industry to develop the inter-ministerial joint meeting to strengthen the strength and intensity of the efforts in 5-10 years to make our country among the world's animation power and the Animation film and television is "creative" as the core to animation, film and television effects for the expression form, from the animation film and television industry hair ...

Palm Interesting technology announcement reorganization plan, set up the domestic game company acquisition record

On the evening of February 15, palm Fun Technology announced the reorganization plan, the company intends to issue shares and cash by the way of mergers and acquisitions 100% Equity, Tianma time and Space 80% Equity, upstream information 30% Equity, the total transaction price reached 4.304 billion yuan, the value of the domestic game company's acquisition record. Because of Tencent, Millet is the acquisition of the Crystal think move, Tianma time and space of the shareholders, the transaction completed, Tencent, millet not only can get a part of the cash income, will also hold the palm of the technology stock, become the fourth and the tenth largest shareholders, accounting for 1.45 of the shares ...

Ko Xiaowei said that the localization of online game platform is the future direction

June 9 News, today at the eighth session of the ChinaJoy media communication, press and publication department, deputy director of technology and Digital Publishing department Ko Xiaowei said that localization, platform, community, entertainment and internationalization is the development direction of the game industry.  Ko Xiaowei said that at present, China's online gaming industry in the industrial structure, products, industrial layout and ideas and ideas and other aspects of the adjustment, localization, platform, such as five direction is the future adjustment and development direction. The first is localization, the game industry independent research and development of domestic games to occupy the mainstream status, this year all the approval of the game, the domestic game accounted for ...

Perfect Chi: Go to sea Four steps away from the outside is not mainstream

Sina Science and technology news July 27 morning, the nineth session of the ChinaJoy (China International Digital Interactive Entertainment exhibition) today in Shanghai opened the curtain.  The Perfect World CEO Chi at the ChinaJoy Industry Summit Forum said that the domestic net swims enterprise should be divided into four stages to promote, the current export-made domestic game has not occupied the mainstream status. The promotion of domestic games to overseas exports, is the government departments and domestic online games enterprises focus on the direction, but also made certain achievements in the past.  In Chi's view, the globalization of Chinese enterprises should be divided into four stages. ...

13 years ago a ban on the domestic game host market to shut down

Recently, the State Council issued the overall program of Shanghai FTA, according to the plan, Shanghai FTA allows foreign enterprises to engage in game entertainment equipment production and sales, through the cultural authorities to review the content of game entertainment equipment for domestic market sales.   This means that China's 13-year ban on game consoles, which began in 2000, has been largely lifted.   In fact, over the past two years there have been different rumors that China will ban the game host, but each time is not a matter of nothing, is officially denied. Recently, is the domestic hundred-vision and Microsoft cooperation in the domestic establishment of a joint venture ...

"Knife Rift" producer Jiang Yi views on the Chinese game

"MMO games in China have now reached an imminent and dead phase," said Slam, a producer of Blade Rifles, in a media tasting interview with the media. In Slam's opinion, the entire domestic game market is now very homogeneity, as a game player, he wants to make a new category. From the theme, to the screen, to play, and even set up, he hopes to bring a new, real gaming experience. So Slam in front of many media, talk about their shock when visiting the British military museum, those dusty years of cold ...

"C9" Chinese game name is about to be released in China for the first official debut

"2010 Tencent Game Carnival" (hereinafter referred to as TGC) will be unveiled in Shanghai in December, has been high domestic game media to look forward to the forefront of the "C9" will be the first time in the TGC scene exposure. "C9" by the Korean NHN Games (now Webzen company) lasted 3 years of painstaking research and development of 3D action class MORPG masterpiece, since the Tencent game announced its mainland China operation rights, with a strong realism style, lifelike gaming experience, highly skilled combat operations have been favored by many players. and Superman "C9" will officially announce the game ...

Game snail work 10 years to make a diamond ring to pay tribute to Blizzard?

We have previously reported that Blizzard will be based on the length of service to their employees to give souvenirs, in fact, some of the domestic game manufacturers have such provisions.  For example, the game snail will be dedicated to the company for 3 years, 5 years and 10 youth of the incumbent staff to reward, respectively awarded the "Silver Snail", "golden Snail" and "diamond snail" title, and corresponding to reward valuable silver, platinum and diamond snail ring. Snail Annual meeting, serving snail ten years of staff representatives to accept diamond snail ring and the giant will give in the company more than 5 years staff a Shi Yuzhu signature Glass Commemorative trophy and 10 grams of pure Gold award ...

Online game or Open refund channel

Our correspondent Zhong reported that online games have now become one of the main pastimes of modern people. Often play network games people know, the current market most of the online game fees, is through the "game free, prop charge" way. Many people in order to save time, will usually spend the yuan to buy games props and game currency, but if the careless purchase of excessive game currency, stored in the game world will feel a pity? It is reported that the domestic game manufacturers Kirin game, will be in its products "Genghis Khan" in the creation of "online currency reverse channel", so that the player's game currency through the official channel to become RMB again ...

Japanese quake causes South Korean net share price plunge

(Compile/Xiao Hee) South Korean media reported that the Japanese earthquake, tsunami and nuclear leakage incident, the Korean domestic game manufacturers have brought unprecedented catastrophic economic losses. On 11th this month, the worst undersea earthquake and tsunami disaster in Japan's northeastern archipelago, which hit Japan's own economy, has also affected the interests of Korean companies, South Korean equities and some related economies that have invested in Japan. Among them, South Korea's losses to the Korean game companies the most serious losses. 14th, in addition to the legend of the developer Actozsoft (the company is not in the day ...

Why Chinese game Enterprises absent

This reporter Wei Wei reports develop100.com recently announced the Global Hundred Game production company's new ranking, deeply loved by Chinese teenagers, many people as a God in general, Blizzard, the list of the championship won. Nintendo, the world's favorite teenager, had to take second place. The EA Los Angeles company ranked in 50th place.  This list is based on a combination of product sales, media ratings and industry influence. However, in this list, the name of the domestic game business is not visible. To the ...

Sony tears! Small Overlord push Cottage version PSVita

China's domestic game machine market from Lenovo's iSEC after the release of an uncontrollable. Some time ago, small overlord of the sb-a10 body Sense game machine in Taobao top, even you search PS3 the second is the small overlord cottage. Now, the small overlord again out of the cottage version of PS Vita.  It appears that Sony's new palm Machine PS Vita, which is scheduled to be listed at year-end, has been preempted in China. (Digging the shell net)

PS4 will enter China, Sony, Microsoft to battle the domestic game machine market

Absrtact: May 25 afternoon, A shares listed company Oriental Pearl (600832) issued a notice, said its subsidiaries and Sony signed a joint venture contract, will be in Shanghai FTA set up a joint venture, responsible for the production and sale of Sony's PlayStation hardware software and its related business in China May 25 afternoon, A shares listed company Oriental Pearl (600832) issued a notice, said its subsidiaries and Sony signed a joint venture contract, will be in Shanghai FTA to set up a joint venture, responsible for the production and sale of Sony's PlayStation hardware software and related in China industry ...

Sea Women call Online games spokesperson

According to the relevant news, Chuan because of "pornographic" a furious lawsuit against Baidu, and in the first instance won the victory of the "maritime women" Yinhong, recently received a domestic game company's invitation to hire it as its image spokesperson.   Industry insiders believe that the "sea women" Yinhong and online games company contact, can be regarded as a game of the company's bold marketing strategy a continuation of it. Recalling the "Maritime women" incident "maritime women" is the name of Yinhong, Shanghai Maritime University students. This May due to personal emotional disputes, its indecent photo, was its job in Sina's tennis commentary ...

Lenovo domestic game Machine Ebox will be released in November price undecided

September 4 News, by Lenovo Group, Lenovo Holdings and Lenovo Investment company jointly invested in Beijing United Green Technology Co., Ltd. was officially online yesterday, according to the official website, the joint Green Dynamic research and development of the 3D body Sense game machine Ebox will be released in November, product prices and hardware specifications have not yet finalized.  August 9, 2010, Beijing United Green Technology Co., Ltd. was established in Beijing, Eedoo United Green Company as a member of Lenovo Holdings, by Lenovo Group, Lenovo Holding company and Lenovo Investment company to establish joint investment. United Green Company in its official website table ...

Korean media analysis said Han Yong recovery blizzard competitiveness gradually weakened

Recently, the Korean media analysis has dominated nearly 12 years of Blizzard's competitiveness in the Korean market is gradually weakened.  The reason is that in the near future, South Korea's domestic game market signs of recovery, which also makes blizzard nervous. Looking back over the past 12 years, Blizzard launched the "StarCraft", "Diablo 2", "Warcraft 3", "World of Warcraft" and other games in the Korean domestic market has been successful, at least more than 20% players have chosen one of the games.  But this trend will change in the near future. According to the latest data, Blizzard Korean market revenue accounted for blizzard global income ...

Blue Port Online CEO Wang Feng: industry shuffle is inevitable

More Play Network (Reporter/Tang Hongmei) August 30 News, "World of Warcraft" information film "Wrath of the Lich King" will be on the August 31 line, more play reporters to this interview Blue Harbor Online CEO Wang Feng, the other side said that the industry shuffle is inevitable.  Wang Feng analysis, the first generation of online games company grainy agent started, the second generation to independent research and development, the third generation of professional managers to start the company, the three camps are now shuffling each other. At present, the domestic game market gradually subdivided, at this time the focus of industry competition will be shifted. Blue Harbor Online CEO Wang Feng believes that the future competition will focus on three aspects: first, autonomy ...

Tera and kendo are facing a deep analysis of Korean media this year

February 12 The latest news, NHN, "TERA" The current commercial operation has made an unexpected initial success, many South Korean experts believe that NHN can use the "TERA" to catch up with NCsoft, then with the NCsoft annual masterpiece "Jian Ling" and "Guild Wars 2" gradually open,  How big is this possibility? "Tera" game screenshot NHN last year's domestic game total sales of 422.25 billion won, due to chess games against South Korea-related justice, a small drop of 5.5% compared with 2009. Overseas, has ...

Domestic game box manufacturers still lack sincerity

Abstract: From the living room, into the bedroom embrace the computer, to return to the living room, the final place has not changed, the center of the family living room culture is to change.   Once 17-inch to 40-inch Black-and-white or color CRT TV is carrying a family's shadow entertainment task, but moved from the living room, into the bedroom to embrace the computer, to return to the living room, the final place has not changed, the family living room culture Center but to change. Once 17-inch to 40-inch Black-and-white or color CRT TV has hosted a family of entertainment, but mobile Internet replication in other areas of the same ...

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