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Gaming operator Zynga to lift layoffs: team not refining

Zynga, the once-beautiful social-gaming operator, is facing a grim survival crisis. After bad two-quarter earnings, Zynga's shares plunged, and management vowed to restructure the game product line in 90 days. The US technology media predicts that Zynga is not a leaner person, and that it will face layoffs in the future, in contrast to its heavily bloated rivals. The media points out that Zynga's workforce is less refined than its game rivals. In the last quarter, Zynga closed several branches and laid off more than 630 people, but Zynga is still a 2300 ...

Japan Earthquake impact Gaming Industry national game company charity fundraiser

(compiled/ananas) according to overseas media reports, the local gaming industry was also affected by the disaster caused by the tsunami and earthquake in Japan.  But like all the ordinary Japanese citizens, the gaming industry is fully supporting the current rescue effort by announcing a series of aid initiatives.  The game companies are from many different countries, such as the South Korean online games "Eternal Tower" operator NCsoft Company, through its joint venture in Japan Ncjapan the Japanese side donated 5 billion yen (400 million yuan). Final Fantasy ...

Global mobile gaming revenue more than 5.6 billion users still love free

The global mobile gaming revenue this year will be more than $5.6 billion trillion, compared with $4.7 billion trillion last year, according to Gartner, which has increased its market size by 19%.  Gartner also said that the mobile gaming market has steadily increased the number of newspapers in recent years and that the global market for mobile gaming will reach $11.4 billion trillion in 2014. According to Gartner, 70% to 80% of all mobile consumer apps downloads are mobile games, and 60% to 70% are free. Gartner predicts ...

Analysis of the grand and grand games to China's online gaming stocks of the overall pressure

US Eastern Time March 3 13:22 (Beijing time March 4 2:22) News, according to foreign media reports, independent research website Tickerspy.com Wednesday announced the report, Shanda (Nasdaq:snda) and its subsidiaries Shanda Games (Nasdaq:game)  Shares have lagged behind the overall performance of Chinese online gaming stocks in the past one months, leading to a disappointing financial performance from Shanda and Shanda games, which has exacerbated the sale of two companies ' shares earlier this week. Goldman Sachs Group analyst Cathy ...

Shanghai takes the lead in setting up local standards for online gaming services

Xinhua Shanghai, May 21 (Lu Wenjun, Chen Yixin) in order to maintain a healthy network gaming environment, the Shanghai Information Service Industry Association has officially launched the Shanghai "online game industry Service norms" of the formulation work, which is expected to become the first domestic and online game-related local standards.  At present, China's online gaming industry in the standardization of construction is still a blank, Shanghai as China's network gaming Industry Center, has taken the lead in domestic research online game related standards. It is understood that in Shanghai, the local standard "network Game industry Service standards" before the official launch of the Shanghai Information Service industry ...

Social gaming company Zynga layoffs 18% share price tumbled 12%

Zynga's stock price trends Sina technology News Beijing Time June 4, social gaming company Zynga said in Monday that the company plans to cut some 18% employees and close some offices in order to reduce costs. Zynga says it plans to cut about 520 employees by August, and is expected to save about $70 million to 80 million dollars for the company. Zynga said the company will be in the second quarter of the earnings of about $24 million to 26 million U.S. dollars in pre-tax restructuring spending, and in the third quarter of the earnings of 2 million dollars to 5 ...

Rang is once again the focus of gaming and capital markets.

The takeover of the umbrella industry has once again become a focus company for gaming and capital markets, for the future of the tour in the way of innovation, the company's founder and CEO Lynch believes that the current page travel industry has entered the third era, for the development of the page travel industry, to expand overseas, to the fine line, to the subdivision of the market.     He made the following forecasts to the page parade: 1. The frequency of the products appear more and more high, the quality of the single product is getting higher. 2. From the full ...

Perfect World Entertainment moves into mobile gaming market

Summary: Check the latest quotes Beijing time September 10 Evening News, The Perfect World (NASDAQ:PWRD) United States subsidiary of the Perfect World Entertainment (entertainment) announced today, will aggressively expand mobile gaming business. In the PC-oriented online gaming market, the perfect world to view the latest quotes Beijing time September 10 Evening News, The Perfect World (NASDAQ:PWRD) United States subsidiary of the Perfect Global Entertainment (Perfect ...

Research shows that mobile gaming consumption will exceed 11 billion dollars by 2015

A study from Juniper Research predicts that mobile gaming will earn more than $11 billion trillion by 2015, about the same rate as it did in 2009. But it seems to me to be a very conservative prediction.  But interestingly, the report also predicts that in about two years (by 2013) game spending will go beyond the download payment model to become the number one way to charge mobile games, and that the download payment model is the dominant model currently being led by Apple's App store. Meanwhile, Juniper has admitted that ...

It is an indisputable fact that Sony has been very proud in the gaming machine market.

It is an indisputable fact that Sony has been very proud in the gaming machine market. There is news that, in the consumer electronics market is increasingly weak today, Sony's latest PS4 has been published sales have broken 7 million units. By contrast, Microsoft's last-quarter earnings show that Xbox one is still struggling with the 5 million mark.   Also is the game machine, why the difference is so big.   In this regard, the industry is widely believed that the Kinect action sensor is the main reason for the high price of Xbox One. The so-called Kinect, is actually Microsoft Xbox 3 ...

Nintendo announced today that it will jointly develop a smartphone game with Japanese gaming company DeNA.

Absrtact: Nintendo has long been like a rejection of new technology, the Don has been very rejected to do the mobile phone game this thing, stick to their familiar. Now, the Don is finally getting over it. Nintendo announced today that it will jointly develop a smart hand with the Japanese gaming company DeNA. Nintendo has long been like a rejection of new technology, and has been very close to doing mobile phone games, stick to their familiar. Now, the "Don" finally let it out. Nintendo announced today that it will jointly develop a smartphone game with DeNA, a Japanese gaming company. For the long-awaited ...

"2014 Global mobile game industry white Paper • Year-End Edition" released to focus on the stage of China Mobile gaming industry

2014, global smartphone and tablet equipment market growth significantly, 2014 global mobile gaming revenue has exceeded 25 billion U.S. dollars, compared with 2013 growth of 42%. In China alone, the number of mobile gaming users has reached 358 million, up 15.1% from 2013, with revenue reaching 27.49 billion yuan, an increase of 144.6% per cent year-on-year. Together with the huge data and the "IP Year", "Winter Theory" and other hot topics, how to analyze the value of mining data through the depth of performance, and how to understand the meaning behind the keyword, become mobile game entrepreneurs ...

News says Cai has acquired Xingping's 4399 online gaming Network

The famous Internet domain name investor, 265.com founder Cai has acquired 4399 online gaming nets, the latter for the famous navigation website hao123.com founder Xingping's website. It is understood that xingping in 2004 to sell hao123.com to Baidu and successfully set up after the investment founded 4399 Online gaming network. The site was once the support of Hao123.com and Baidu, the rapid increase in traffic, become the largest online games in China, one of the Web site. In the Web game market gradually heating up, the site successfully operated a variety of web games ...

American Adult magazine Playboy website enters the gaming industry

With the rapid development of the social gaming industry, it has become the second most popular activity in online activity.  Recently, the American adult magazine "Playboy" website into the gaming industry, the network game Playboy Manager will be a social media game form the appearance of Facebook social networking site. Playboy official Social Game landing Facebook Playboy official social game landing on Facebook It is understood that young entrepreneur Dylan Collins Demon ware its company to 1500 ...

European gaming company looting Realtimeworld departures

Recently, Europe's online gaming companies are competing against each other for Realtime world's departure.  Realtime World in the past 5 years spent 30 billion won money development of the "APB" propaganda ineffective, such as a series of reasons can only end up with the failure of the end of the palace. Realtime world has sacked 170 workers, which can be said to be a helpless choice. The occurrence of such a situation for other online games should be said to be a good news, they are absolutely will not miss the introduction of talent big ...

Nine City announces investment in US mobile gaming company Aurorafeint

The Nineth City of Nasdaq-listed domestic online game developers and operators announced 8th that with the US mobile gaming and Platform company Aurora Feint Inc. to reach a final investment agreement, nine cities as a strategic investor equity stake in Aurora Feint.  Zhu, chairman and chief executive officer of the Kowloon City Board, said that since then, the nine cities in the development of mobile gaming platform has taken an important step, but also the nine cities to respond to the global strategy of a manifestation. CNNIC data shows that up to the end of December 2009, mobile internet users 233 million of the total number of users.

Tamaka will become another "fuel" for the Chinese gaming industry

This newspaper trainee reporter Liu Shi will be on Wang Shi [micro Bo] girlfriend title of Tamaka was quickly known, then, Tamaka through the joint producer of "Chinese partner", and set up a column, the rapid fire across the river, this time, Tamaka to bring you the new news is that she will enter the gaming industry, the introduction of a game product. It is reported that the game will be introduced this summer, game type for puzzle games, will mainly face 75 to 90 after, mainly through the form of role-playing, so that the protagonist experienced different test and reality collision, and other players to carry out mental confrontation, thereby obtaining business ...

Host and PC gaming market decline?

Guide: We often see a view that the rise of mobile gaming has led to a decline in the host and PC gaming markets, as players spend more time playing mobile games than host games. We often see a view that the rise of mobile gaming has led to a decline in the host and PC gaming markets, as players spend more time playing mobile games than host games. However, a few days ago, the American Entertainment Software Association (Entertainment Software ASSOCIATION,ESA) issued a survey report, which suggested some ...

Cloud gaming service provider says hundreds of game licensing agreements in negotiations

The net (compile/applies will) according to overseas media reports, cloud gaming service provider Gaikai co-founder David Perry said in an interview recently that they have had hundreds of agreements with developers are under negotiation, new servers are being built, and the company has a very good relationship with the big publishers such as dynamic. "We have now got some important work to do, and we will have a big conference to announce the results," he said. David Perry said, "We have about a few licensing agreements in the process of negotiations, and I haven't heard of anyone refusing ...

News says Cai wins acquisition of Xingping's 4399 online gaming Network

May 20 Morning News, the famous Internet domain name investors, 265.com founder Cai has acquired 4399 online gaming network, the latter for the famous navigation website hao123.com founder Xingping's website. It is understood that xingping in 2004 to sell hao123.com to Baidu and successfully set up after the investment founded 4399 Online gaming network. The site was once the support of Hao123.com and Baidu, the rapid increase in traffic, become the largest online games in China, one of the Web site. After the web game market gradually heats up, the website becomes ...

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