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Minecraft, which Microsoft acquired a few days ago, maintained a strong profit momentum after the sale.

Absrtact: The Minecraft, which was acquired by Microsoft in the previous period, was made by Mojang, a foreign independent developer, and has maintained a strong profit momentum after the sale. It is said that as of the end of 2013, has made a profit of 326 million U.S. dollars, only 2013 years to account for 128 million U.S. dollars. Minecraft, which was acquired by Microsoft in 2010, was made by Mojang, a foreign independent developer, and has maintained a strong profit momentum since its release. It is said that as of the end of 2013, the profit of 326 million dollars, ...

"VR 2014" who can make virtual reality minecraft?

Absrtact: The Minecraft, which was acquired by Microsoft in the previous period, was made by Mojang, a foreign independent developer, and has maintained a strong profit momentum after the sale. It is said that as of the end of 2013, has made a profit of 326 million U.S. dollars, only 2013 years to account for 128 million U.S. dollars. Minecraft, which was acquired by Microsoft in 2010, was made by Mojang, a foreign independent developer, and has maintained a strong profit momentum since its release. It is said that as of the end of 2013, has been profitable 326 million U.S. dollars, only 201 ...

Minecraft founder Markus Persson:vr will eventually change the world

Absrtact: Take the equipment, step into the world you want to enter! How many times have we seen such a magical scene in a book, in a movie, and dreamed we could try it someday.   But after the experience is not so cool, I have tried dactyl nightmare in the playground, can only hehe. Take the equipment and step into the world you want to enter! How many times have we seen such a magical scene in a book, in a movie, and dreamed we could try it someday. But after the experience is not so cool, I have tried dactyl nightmare in the playground, can only hehe. ...

My world developers are billionaires, making up for lost time

March 5 News According to foreign media reports, Monday Night 7 o'clock, the sandbox game Minecraft (my World) developer Marcus Alexei (Markus Alexej Persson) sits on the balcony of the 9 floor office in Stockholm, Sweden, holding a vodka Red Bull. Three hours ago he promised not to drink anymore because he had not fully recovered from the Thursday evening binge, and he had an ear infection. For the 35-year-old Swede, the most wonderful thing in the last five years has been the best-selling he has ever created ...

The following facts, independent game developers need to pay attention

Like most people, like most people, when he was in college, he dreamed of going to a well-known game company to develop games after graduation, but the reality was too cruel and often not what he liked now, Always subject to the work arranged by the company or the boss's will, so the final decision to do independent development.Although their favorite things, but users continue to carry out personal attacks on him, cursed the work, he said, no one Indifferent to these abusive, but to learn is the thick skin, the most important ...

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Xiaojian Game developer Keynote address to introduce China's global strategy of hand travel

The globalization of mobile games is a growing trend today, and Chinese game companies are accelerating the global layout. The Game Developers Conference (Game Developers Conference, "GDC"), which is hosting the world's top gaming event in San Francisco, attracts a number of top gaming companies in China. As a two-degree cmge China tour, in the United States March 5, the company's CEO Xiaojian was invited to attend the conference, and make a keynote speech, "China hand tour to help overseas games in China successfully released" English: "S ...

The next chapter of the independent game is the hardware public chip and the game

Micro-blogging Twitter last week, the well-known Kickstarter platform, as in previous years, unveiled the 2014 annual review. This year, in 2014, 529 million of billions of dollars poured into the Kickstarter platform, and in 2013 the user's commitment was 320 million dollars. Over the course of a year, investment has risen by 65%, and rapid growth is behind the process of public-awareness-raising, which is clearly an important year for the public in the past year. ...

The millet will be invested in 1.5 billion dollars, valued at 40 billion dollars.

Summary: Chuan Millet will be 1.5 billion U.S. dollars investment, valued more than 40 billion U.S. dollars millet is planning to carry out nearly 1.5 billion U.S. dollars of financing, valuation will be more than 40 billion U.S. dollars. Sources said Millet is in talks with investors, including Russia's DST, and the eventual transfer of millet will be 1.5 billion of dollars in investment, valued more than 40 billion U.S. dollars millet is planning to carry out nearly 1.5 billion U.S. dollars of financing, valuation will be more than 40 billion U.S. dollars. Sources said Millet is negotiating with investors, including Russia's DST, and most ...

Game developers, don't think the public is a bank, okay?

Editor's note: Teide Kelly (Tadhg Kelly) is a game industry consultant and freelance designer, and he is also the founder of the excellent design blog what Games Are. For the internet, everyone has a cognitive disconnection, which can be described as "I support the destruction of everything in the world, it can bring about a more democratic or more equal way of doing things, unless it hinders me." "From drinking to cleaning the windows, everything is exactly the same: we want everyone in the world to adapt to the more exotic ways of doing things, but ...

Adsorption game handles available to make your mobile device enjoyable

Mobile games have been booming in recent years, but if you rely on a phone or tablet touch screen, gamers still don't enjoy it. It is reported that a game hardware master, is developing a mobile device can be used for adsorption game handle, can greatly enhance the experience of mobile games. For mobile gamers, touch-manipulation uses certain games, which can be called painful experience, such as in some first-person shooter or 3D games, touch screen response is far less sensitive than traditional game handles, players will be more disadvantaged than opponents. But the problem will be solved. In the network to raise the site K ...

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