Silicon Valley October 31 and client-side games, web games, the domestic mobile game is still in the "small" state, which with the domestic 3G network coverage of the low environment is closely related. In the eyes of many mobile gaming practitioners, mobile gaming, which is restricted to the domestic network environment, dances like a "shackle". "From the developed country's 3G coverage, Japan accounted for 95%, South Korea accounted for 85%, the United States accounted for 64%, and China only 6% of 3G coverage." "Mobile game developer Mocha World CEO Song that if the domestic 3G coverage can be achieved ...
Organized by the Qing Branch group z-club106 period-"mobile games" this afternoon in Beijing 3W Coffee, Jifeng senior vice President Li Peng attended the salon, and delivered keynote speeches. The following is a transcript of the speech: Good afternoon, I am Li Peng of jifeng nets, I mainly according to some of our company's models to share my experience and data, if there are deficiencies, we can add a moment. First of all, the current Chinese Android holdings around 80 million, iOS is 30 million left ...
Recently, hear more play in doing a Chinese network game death file of the topic, I saw the content of the manuscript in advance, review the past development of Chinese online games 10 years of history, every year there are a lot of games out, and every year there are a lot of games completely disappear. As a worker who has been in the game industry for many years, seeing this topic, I can't help thinking about the reasons why Chinese online games are so much dead, first of all, I think of the two behind them: black and hacker. Our story starts with a web game. As the first domestic Java engine based on the development of 2.5D graphics MMO ...
The 2007 World Wide Web Consortium Project HTML5, until the end of October 2014, the eight-year specification finally formally sealed. Over the past few years, HTML5 has subverted the pattern of PC Internet and optimized the experience of mobile Internet, and then HTML5 will subvert the native app world. This may sound alarmist, but if you take a serious look at the history of HTML5, you will find that this is the world's trend indeed. Know history to predict the future, first let us see why the birth of HTML5, these 8 years is how to come. One...
Intermediary transaction SEO diagnosis Taobao guest Cloud host technology Lobby text/Sohu It He Feng smartphone gaming market is changing, iOS no longer dominate the world, has been ignored as "applause" of Android subversive forces are constantly distributed. Not only to choose the platform, game developers are also in the casual game and the recosting game range tangle. And the combined transport of the full swing, as well as the operator channels, developers can not be negligent. iOS no longer good Android starts making money ...
After a magic bird created a world-wide game, Rovio in just a few years to become the world's most well-known mobile gaming business, its successful marketing strategy makes the "Angry Birds" series created a global Download 1 billion times myth. The Rovio of fame and fortune is staggering in advertising, and the Chinese market has become one of the priorities of its future development. Rely on the immediate success, Rovio is starting to build a Disney-like new Internet entertainment brand, on the basis of the game to animation, toys, film and television entertainment, theme park and other aspects of expansion. ...
"Iris News" January 7, 2009, after the reorganization of China Mobile, Unicom and Chinese telecom respectively obtained the Ministry of Industry and Information Technology issued three 3G license, which marks the official entry of China Mobile communications 3G era. How the popularization of 3G will bring about changes in mobile internet and mobile value-added industries has become a topic of wide concern. Eric Network specially planned the 3G series interview, inviting industry experts to discuss the development of various industries. Mobile gaming field invited to when the Music network CEO Xiao Yongquan Mr. Eric interview, employment in the hot topic with Eric Net netizens share views and views ...
In China's vigorous development of online games today, the large-scale multiplayer on-line games, the game platform, Small entertainment game Hall form has gradually stabilized, and by such as Shanda, Tencent, nine cities, Hao Fang and other familiar game company operations, occupy the absolute market, played a brand. I do not know whether we found that another kind of online games quietly into people's lives. It is not so much the players in the heat of the game to search the results, rather than the "spring Rain Embellish fine silence" described more accurately, it is really the appearance of the game market is the inevitable result of the development of this ...
Absrtact: The first time we talked about HTML5 to change the world is probably because of Steve Jobs, who insists on not being compatible with Flash on iOS, which takes a lot of courage in the era of Adobe's dominance of multimedia development. So many years have passed, and while everyone is talking about HTML5, the first time we talk about HTML5 to change the world is probably because of Steve Jobs, who insists on not being compatible with Flash on iOS, which takes a lot of courage in the era of Adobe's dominance of multimedia development. So many years have passed, although everyone is talking about htm ...
HTML5 7 Advantages for Developers Cross-platform: In the multi-screen era, the developer Pain Index is very high, everyone expects HTML5 to play a savior. Multiple sets of code, different types of technical work, business logic synchronization, this is the process of torturing people. It's a bit like the early world of personal computers, where every computer has its own operating system and programming language, and developers are struggling with different versions, and in fact the popularity of DOS is largely because developers don't have the energy to write programs to other computers. Cross-platform technology in the early years mostly because of performance problems aborted, but in the middle and late hardware capacity will occupy ...
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