Motion Designer

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Crystal-motion Graphic of plane and animation

What is http://www.aliyun.com/zixun/aggregation/1594.html ">motion Graphic relative to the role of animation, Motion The biggest difference between Graphic (MG) seems to differ in its content form. The biggest difference between MG and cm (role animation, Character Movie) is the nature of the phenomenon, which is the birth of the soil, it can be said to be the purpose of birth. Character animation is ...

A designer who understands products

These days in the Internet time to read a few about the design, product and user experience of the article, roughly put some of the paragraphs and ideas and combining the actual situation in the work, write a blog and everyone to share. In the day-to-day work, this situation is inevitable, you will certainly encounter, to do a project, product manager said already designed products, let us provide a bit of material, adjust the color, look at the pixel, we call art.   I am opposed to this kind of call, instead the designer can become the product manager who understands the art and the user experience. So how do designers become products ...

The self-cultivation of the designer

Absrtact: Design is productivity recently, an online roundtable forum has been launched, with the theme: design is productivity. This online discussion is far from a mere demonstration of the aforementioned proposition, ranging from the personal cultivation of the designer to the design and technological trends of how the productivity was developed. Recently launched an online roundtable forum on the theme: design is productivity. This online discussion is far from a simple demonstration of the aforementioned proposition, ranging from the personal cultivation of the designer to the combination of design and technology trends. In fact, the content that designers share has been ...

To be a better designer, do more things that are not designed.

Want to be a better designer? Or come up with more original and innovative designs? Are you sure you don't stray from the most fanatical and exciting design career path? Well, you can become a better designer by doing more non design things. Hey? To become a better designer by doing more non-design activities? That sounds counterintuitive to some people. After all, when someone wants to be better at something, they should devote themselves more to that activity, at least not less, right? Not exactly. Doing a design-specific thing instead of a design-related job will benefit you. ...

Moto 360 smart watch chief designer revealed product details: no cameras

Moto 360 smart watch chief designer revealed product details Motorola Moto 360 smart watch chief designer Jim Wicks hosted a hangouts video ring chat about the product's ideas, details, etc. Motorola did not disclose much of the parameters and details of Moto 360, but Wicks's demo in front of the camera showed that Moto 360 does work, not just a lofty ambition, which makes many people eager to have a Moto 360 smart watch. The round dial Wicks emphasizes M.

"Diablo 3" designer visit said RPG and act are inseparable

(Compiling/Katy Fish) According to foreign media, Kevin Martens, chief content designer of Diablo 3, said in an interview recently that role-playing types of games have become increasingly inaccessible and separate from other types of games. "The type of action and role playing are more tightly integrated than ever before, such as the ancient Scroll 4 oblivion, which proves that an excellent role-playing game can have a good action system," he said. "In addition, many action games have introduced role-playing elements, such as" Biochemical singularity ...

Former dark Designer: "Torch of Light ol" as a stand-alone success

July 2 The latest news, runic Games "Torch Light" designer Travis Baldree received the game magazine "PC Gamer" interview, talk about their stand-alone game "Torch Light" network game version of the situation.  They describe the game version of the games that have been won, the sales champion, as a large multiplayer online game with a strong solo nature. "Our ideal network game is to play with a single game more like the better." This will keep the game in a fast paced motion: use your destructive skills to chop off hordes of monsters ...

New elements of mobile user experience design

Whether it's a quick switch between a series of sketches, or a switch between a screen and a screen, or something like that, it's not easy to make a perfect transition to a dynamic in these scene transitions. This is an art that requires patience, which requires careful observation of how people and objects move and change in two dimensions of time and space. This very clever dynamic and animation, is slowly becoming a new, interesting design elements of mobile experience. And worthy of the user experience practitioners to learn, and ultimately learn how to efficiently and elegantly use in their own design. Good action and ...

Creating elegance and rhythm in design

The first is the digression, and recently heard the "interaction designer crisis" argument. This topic has been discussed a lot, such as Cooper on the article "The Future of interaction design is Slim" (Alan-cooper, known as the father of interactive design, see www.cooper.com, its "concept-projects" I think it's a good example of a scenario applied to design expression. DAVIDW students did the translation, and felt the writing of a number of articles such as "interaction designers how to improve their ability" which is very ironic language style ...

Three-axis gyroscope and accelerometer how to assist the iphone positioning

Last year June 8, the great Apple released the latest http://www.aliyun.com/zixun/aggregation/13260.html "> Generation iphone 4G, the new machine has a lot of hardware upgrades, One of the biggest "three-axis gyroscopes" for gamers! The first time I heard of this "three-axis gyroscope" is a period of time, occasionally found that Apple players to test the ipod touch positioning function, specifically described in the "different mobile devices ...

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