Firstly, when the developer covers the iOS platform and the Android platform on the product, it will encounter the problem of how the interface and interaction of the same function are displayed in different platforms. Understanding the control correspondence and similarities and differences between two platforms is helpful for both product and interaction design for two platforms. This section corresponds to the two-platform controls, supplemented by a description, and a more detailed description of the control and applicable situations refer directly to the documentation in resources. Description: System controls in Android vary according to different ROM and operating system versions ...
Firstly, when the developer covers the iOS platform and the Android platform on the product, it will encounter the problem of how the interface and interaction of the same function are displayed in different platforms. Understanding the control correspondence and similarities and differences between two platforms is helpful for both product and interaction design for two platforms. This section corresponds to the two-platform controls, supplemented by a description, and a more detailed description of the control and applicable situations refer directly to the documentation in resources. Description: System controls in Android vary according to different ROM and operating system versions ...
At the end of last year, we learned about a "guided mobile application Interface Design Model", which comes from a new book at the O ' Reilly Zoo, "mobile designs Gallery", which is a big rooster on the cover. This time it comes from the fourth chapter of the book-Search, sorting and screening. It seems that the introduction of the domestic version also by XX publishing house, really do not concern me, I walk. The next decisive fine points, into the original author personality. Many information service sites are classified by the way ...
To tell you the truth, we developed the mobile end of the project, the entire team of people are the first time, the initial project for the choice of native app and web app also debated, and finally comprehensive consideration, we chose the web (we chose the H5) development. But from the characteristics of these two development models, from the date of their birth began the constant debate, which is good or bad, this article does not discuss, but simply listed under my development problems and the final solution. 1. Responsive Web Design Speaking of this, mobile development facing the screen size that is called a abundant ...
The advent of the HTML5 makes mobile platform competition from the system platform to the browser: Mobile end of IE, Chrome, FireFox, Safari, or new browsers, who can achieve on the mobile end of the HTML5 better support, Who will be able to occupy more market in the future mobile application field. Now how do we install the app with the HTML5? The more flexible and convenient app usage and installation will be one of the HTML5 to shine on the mobile platform. The following list HTML5 ...
The iphone app features the iphone's features and temperament, so his app is different from other keyboard phones and even Android touchscreen phones. First, the iphone has only a physical button home, and this button is mainly in the system-level operation to play some role in an application, most of the situation is the exit function. The following 3 modules should be included on a large screen of 320 for mobile phones to operate on an app. 1, virtual keyboard iphone though with Android ...
IOS7 's biggest change in the interface is the abandonment of Apple's use of many years of physical design, and switching to the flat design camp. For a time, the industry's comments are mixed, and there are plenty of praise in the slot. Instead of judging the new icons and the overall design style, we will consider the new design of Apple from the http://www.aliyun.com/zixun/aggregation/9255.html of the > Design concept. Form follow function, UI service content Apple in newer IO ...
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